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Cyber Knights: Flashpoint
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Cyber Knights: Flashpoint

Jun 2, 2025 Steam: очень положительные

Не бросайте до 2-го часа

Затягивает к 2 ч первые 2–3 часа ругают почти все игры
Раскрывается полностью к 15 ч мнение совпадает с наигравшими
Начали играть 55% владельцев игры
Отзывы Steam 94% положительных из 3 283

Что показывают данные

Когда затягивает

Доля положительных отзывов в зависимости от того, сколько часов автор наиграл к моменту отзыва.

до точки затягивания раскрывается раскрылась полностью

Учтены все 3 293 отзывов в Steam на всех языках. Медиана часов в выборке из 299 отзывов: у положительных 52.2 ч, у отрицательных 4.7 ч. Почти у всех игр первые 2–3 часа оценивают хуже: в это окно попадают возвраты и быстрые впечатления. Поэтому важна не сама просадка, а её глубина и то, как быстро игра выравнивается.

Где бросают

Какая доля начавших игру дошла до каждого этапа сюжета. За 100% взято самое частое достижение (54.7% владельцев): так не учитываются те, кто купил и ни разу не запустил.

Сюжетных достижений у игры нет: по ним не видно, где бросают.

Все достижения (97)

этап сюжета концовка побочное

  • Big Hit Take 50 points of damage in a single hit 100%
  • Working Merc Complete First Job 91%
  • Kill Streak Complete a Mission with 10 Kills 86%
  • The Quiet One Complete a Mission with less than 3 Security Level 77%
  • Quarter Grand Deal 250 points of damage in a single hit 77%
  • Running Man Complete First Legwork 76%
  • Heavy Hit Take 100 points of damage in a single hit 76%
  • Touchdown Spike Spike your First CPU 64%
  • 5 Missions Complete Complete 5 missions of any type successfully in your career 50%
  • All The Hard Ways Complete a Mission with two secondary objectives 47%
  • Recruit Sniper Recruit a merc of starting class Sniper 45%
  • Waste Not, Want Not Complete a Scav Mission 43%
  • Local Guide Complete a Bodyguard mission 42%
  • Grenade Double Kill 2 enemies with 1 Grenade 41%
  • Up and Coming Team Reach Team Power Level 2 41%
  • Half Grand Deal 500 points of damage in a single hit 40%
  • Recruit Soldier Recruit a merc of starting class Soldier 39%
  • The Loud One Complete a Mission with 9 Security Level or higher 39%
  • 10 Missions Complete Complete 10 missions of any type successfully in your career 39%
  • Recruit Vanguard Recruit a merc of starting class Vanguard 36%
  • Full Auto Double Kill 2 enemies with 1 Full Auto attack 35%
  • Bloodbath Complete a Mission with 20 Kills 34%
  • Millionaire Have 1 million credits 34%
  • Nightshift Multi-class a Merc 33%
  • Operator Achieve level 10 with a merc 31%
  • Red Queen Spike Spike your First APU 30%
  • Augmented Install 3 cybernetic implants into a single merc 29%
  • Alpha Striker Complete a Battle/Siege Mission 29%
  • Dinner Out Complete a VIP Assassination Mission 29%
  • Recruit Hacker Recruit a merc of starting class Hacker 28%
  • Double Spiked Complete a Mission with 2 Spiked CPUs 27%
  • Three Quarter Grand Deal 750 points of damage in a single hit 26%
  • 25 Missions Complete Complete 25 missions of any type successfully in your career 25%
  • Savage Hit Take 200 points of damage in a single hit 24%
  • Dance of the Red Queen Complete a Heist CPU Mission 23%
  • Novice Crafter Complete NanoFab with Power Level 4 Blueprint 23%
  • Recruit Scourge Recruit a merc of starting class Scourge 21%
  • Six Months In Complete a Mission after surviving 6 months 21%
  • Established Team Reach Team Power Level 5 20%
  • Hunting the Hunter Kill a Head Hunter who is attempting to kill you 20%
  • Boosted Install4 cybernetic implants into a single merc 20%
  • Smash and Grab Complete Stealing Files of Set Mission 20%
  • Power Player Complete a Contact Power Play 20%
  • Adept Crafter Complete NanoFab with Power Level 5 Blueprint 19%
  • Grand Hit Deal 1000 points of damage in a single hit 19%
  • Megacorp Kid Have 5 million credits 18%
  • Full Auto Triple Kill 3 enemies with 1 Full Auto attack 17%
  • Melee Double Kill 2 with 1 Melee Multi-Target 17%
  • 50 Missions Complete Complete 50 missions of any type successfully in your career 16%
  • Next Man Up Complete Mission that usually requires 4 mercs with 3 mercs 15%
  • Beyond Human Install 5 cybernetic implants into a single merc 15%
  • Elite Operator Achieve level 20 with a merc 15%
  • Reputed Crafter Complete NanoFab with Power Level 6 Blueprint 15%
  • Grenade Triple Kill 3 enemies with 1 Grenade 14%
  • Super Rich Have 10 million credits 13%
  • Master Builder: Mission HQ Max Upgrade Mission HQ Safehouse Module 13%
  • Master Builder: Triage Clinic Max Upgrade Triage Clinic Safehouse Module 12%
  • Pacifist Complete a Mission with 0 Kills 12%
  • Partial Cyborg Install 6 cybernetic implants into a single merc 12%
  • Master Builder: Cold Storage Max Upgrade Cold Storage Safehouse Module 11%
  • One Year On Complete a Mission after surviving 1 year 10%
  • Shadow Operator Achieve level 30 with a merc 9,7%
  • Recruit Gunslinger Recruit a merc of starting class Gunslinger 8,6%
  • Recruit Agent EX Recruit a merc of starting class Agent EX 8,4%
  • Master Builder: SimStream Detox Max Upgrade SimStream Detox Safehouse Module 8,2%
  • Hotbox Hit maximum of 100 Heat 7,9%
  • Master Builder: Underworld Network Max Upgrade Underworld Network Safehouse Module 7,9%
  • Rest In Pieces First Merc Dies 7,7%
  • Mr. Freeze Upgrade Safehouse Cryo Utility to Max 7,7%
  • All The Power Upgrade Safehouse Power Utility to Max 7,5%
  • Full Cyborg Install 7 cybernetic implants into a single merc (Cyber Knight only) 7,5%
  • 100 Missions Complete Complete 100 missions of any type successfully in your career 6,9%
  • ULTRA Rich Have 25 million credits 6,8%
  • Master Builder: Counter-Intel Pod Max Upgrade Counter-Intel Safehouse Module 6,6%
  • Melee Triple Kill 3 with 1 Melee Multi-Target 6,4%
  • Full Auto Quad Kill 4 enemies with 1 Full Auto attack 6,2%
  • Expert Crafter Complete NanoFab with Power Level 7 Blueprint 6,0%
  • Master Builder: SimStream Trainer Max Upgrade SimStream Trainer Safehouse Module 5,7%
  • Out of the Game Accept a retirement offer for your Knight 5,1%
  • Recruit Cybersword Recruit a merc of starting class Cybersword 4,8%
  • Master Builder: Nano Fab Max Upgrade Nano Fab Safehouse Module 4,8%
  • Master Builder: Barracks Max Upgrade Barracks Safehouse Module 4,2%
  • Master Crafter Complete NanoFab with Power Level 8 Blueprint 3,8%
  • Assassin's Deed Kill a Compromised Contact or Assassinate a Contact on a mission 2,9%
  • Master Builder: Field Ops Max Upgrade Field Ops Safehouse Module 2,9%
  • Grenade Quad Kill 4 enemies with 1 Grenade 2,7%
  • Master Builder: Hacking Station Max Upgrade Hacking Safehouse Module 2,7%
  • Epic Crafter Complete NanoFab with Power Level 9 Blueprint 2,6%
  • One Man Army Complete Mission that usually requires 4 mercs with only 1 merc 2,6%
  • Mission of Mercy Save a Compromised Contact from death 2,4%
  • Melee Quad Kill 4 with 1 Melee Multi-Target 2,2%
  • Master Builder: NanoScrub Max Upgrade NanoScrub Safehouse Module 1,8%
  • Full Auto Ultra Kill 5 enemies with 1 Full Auto attack 1,1%
  • Running the Town Reach Team Power Level 10 0,9%
  • Melee Penta Kill 5 with 1 Melee Multi-Target 0,7%
  • Legendary Crafter Complete NanoFab with Power Level 10 Blueprint 0,5%
  • Grenade Ultra Kill 5 enemies with 1 Grenade 0,5%
Страница в Steam Обновлено: 2026-10-20.

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