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Lost in Vivo
Indie

Lost in Vivo

Nov 5, 2018 Steam: Very Positive

Give it 3 hours

Gets good by 3h almost every game dips in hours 2–3
Fully opens up by 5h rated like by long-time players
Reach the ending at least 100% of players who started
Started playing 30% of owners
Steam reviews 91% positive of 4,021

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 4,074 Steam reviews in every language. Median playtime in a sample of 298 reviews: 5.1h for positive, 2.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (29.6% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. Good End Achieve the good ending. ≥100%

story milestone ending (most common ending) biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (9)

story milestone ending side

  • Good End Achieve the good ending. 100%
  • Mightnight Mode Find the Midnight Mode. 96%
  • Mixtape player Find and play all the lost tapes. 80%
  • The Dark Mode Find the Dark Mode. 38%
  • Gallery Find the Gallery of Light. 34%
  • Really Bad End Get an even worse ending. 33%
  • A New Nightmare Complete New Game plus. 27%
  • Nightmare End Release the great old one. 21%
  • Bad End Achieve the bad ending. 18%
Steam page Updated: 2026-10-19.

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