DISCIPLINE SIMULATOR
Hooks you right away
What the data shows
- 78% of first-hour reviews are positive — about the same as players with 3+ hours (78%).
- The game has no story achievements, so drop-off points can't be measured.
- Only 1% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 839 Steam reviews in every language. Median playtime in a sample of 290 reviews: 0.6h for positive, 0.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (0.9% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (13)
story milestone ending side
- Rank 2 Achieve rank 2 100%
- Rank 3 Achieve rank 3 56%
- Discipliner Discipline 1,000 times 44%
- Discipline reciver Get 100 shots 44%
- Dominator Get 100 kills. 44%
- Rank 4 Achieve rank 4 33%
- Rank Master Achieve rank Master 22%
- Rank 5 Achieve rank 5 22%
- Rank 6 Achieve rank 6 22%
- Rank 7 Achieve rank 7 22%
- Rank 8 Achieve rank 8 22%
- Rank 9 Achieve rank 9 22%
- Rank 10 Achieve rank 10 22%
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