RPGEarly Access
Roguefort
Not enough reviews
Reach the ending at least 1% of players who started
Started playing 84% of owners
Steam reviews 88% positive of 214
What the data shows
- Only 216 reviews so far — too early to tell.
- At least 1% of players who start reach the ending.
- 84% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
Not enough reviews.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (83.5% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- The Wheels Held Finish the game without souring the land. ≥1% −99
story milestone ending (most common ending) biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (100)
story milestone ending side
- Howdy, Neighbour Build something inside a settlement. 100%
- The First Word Cast your first spell cheese. 89%
- A Companion on the Road Recruit your first animal companion. 56%
- First Turning Craft your first cheese. 55%
- Woke on a Strange Shore Be defeated on a Wayfarer run and wake up to carry on. 51%
- Space Object Pick up a comet curd. 45%
- Bone-Pale and Wrong Kill a Blight creature. 41%
- Consecrated Ground Use a Terroir Shrine on a war cheese. 41%
- There's Lots of Places Like Home, Actually Move your home to a new campfire. 40%
- A Village Education Finish the lesson of every village tutor, 15 in all. 38%
- Flawless Folly Be defeated by a creature that is still at full health. 38%
- The Wall Was Hollow Find a secret room. 33%
- Come Back Tomorrow Do so many jobs for one settlement in a day that it pays half reputation. 31%
- Mastered Reach maximum mastery with a spell cheese. 31%
- What the Net Dragged Up Reel in something that isn't a fish. 30%
- Scavenged Be defeated on a Wayfarer run and have scavengers go through your belongings while you are out. 25%
- Wyvern's Rennet Collect drake bile or wyvern rennet, the trophies of rock drakes and wyverns. 25%
- To Your Own Taste Press a spell cheese of your own design at the affineur's bench. 24%
- You Chose a Side of the War Be Honoured by a faction of one alliance while every faction of the other alliance is Unfriendly or worse toward you. 19%
- Unfinished Business Clear a dungeon that once defeated you. 18%
- Don't You Have an Elsewhere to Be? Do so many jobs for one settlement that it pays half reputation for good. 16%
- Spellweaver Cast a spell from all six families. 15%
- More Than a Pair of Hands Play a co-op game with another player. 14%
- A Discipline Learn every skill in one branch of the affinage skill tree. 11%
- They Dragged Me Back Warm Be defeated on a Wayfarer run and have a patrol, townsfolk or a fishing boat carry you to safety. 9.3%
- On Your Feet Revive a downed partner. 9.2%
- Series Bound Complete any full book series. 7.3%
- The Old Stones At level 5 or higher, travel within 40 tiles of a tier-4 dungeon until you hear the old stones hum. 7.3%
- They Aged Too Greedily Read the book "Of the Long Change". 6.1%
- A Wheel Takes Its Voice Craft a tier-4 cheese. 5.6%
- The Name Struck From Records Read the book "The Terroir Mythos, Vol. II: The First Affineurs". 4.8%
- The Fence and the Field Reach Honoured with a Dominion and a Compact faction at once. 4.3%
- Streaker Get arrested by the watch for walking around a settlement with no clothes on. 4.0%
- Exalted Reach Exalted with any faction. 3.7%
- Fully Reserved Wear Epic or better gear in every weapon, armour and jewellery slot at once. 3.5%
- A Nice Cave Upstate Lose a pet for good. 3.4%
- Grand Affineur Reach the Grand Affineur rank (100 cheeses). 3.1%
- Picky, Picky Roll 25 new worlds before settling on one. 2.8%
- All Five Cellars Reach Honoured with all 5 factions. 2.2%
- Terroir Is Literal Magic Design your own cheese at the bench and press it with a terroir culture, such as Volcanic, Moonsalt or Truffle. 2.0%
- Share and Share Alike Give gold to a co-op partner standing beside you. 1.9%
- For Better or for Curds Get married. 1.8%
- Alive in the Way a Slow Stone Is Alive See the Archlich in the Undermaw. 1.7%
- Fifteen Floors Down Win the Monadic Descent. 1.6%
- Kept Reach level 30 on a Permadeath or Hardcore run. 1.6%
- It Came to You Win the trust of a legendary beast. 1.6%
- The Turning Become a vampire. 1.4%
- From One Village, a City In The Crossing, find a settlement that has grown into a city. 1.2%
- Nice Place You Got Here Have a stray animal join your herd. 1.2%
- First Custom Buy from or sell to a visiting caravan. 1.2%
- Not on Our Ground Kill a hostile that came for the colony. 1.1%
- Clean Hands Reach level 5 with no kills on the run. Kills by your companions, traps and defences count. 0.8%
- The Wheels Held Finish the game without souring the land. 0.7%
- Every Terroir Visit all 14 biomes. Counted across every run. 0.7%
- Shoring Is Cheaper Have a roof or a ceiling fall in. 0.7%
- Children of the Long Night Use every vampire power. 0.6%
- A Week Out Survive seven days in The Wilds. 0.6%
- Unprepared? Die in under 100 turns on a Permadeath or Hardcore run. 0.5%
- They Aged Too Deep Finish the game with an ending that sours the land. 0.5%
- Drink. Then Tell Me Why You're Out Here. Meet a hermit. 0.5%
- Très Piratesque Study a treasure map and dig up the cache it marks. 0.5%
- Ten Meals a Head Keep ten meals in store for every settler, in a colony of four or more. 0.5%
- Between Two Trees Hang a hammock between two trees. 0.5%
- The Harmony's Third Way Finish the game with The Harmony Third Way: offer the wheel to restore the land's balance. 0.4%
- Deepwater Legend Catch a legendary fish. 0.4%
- Call Me Undecided Hold 20 unspent attunement points at once. 0.2%
- The Prison Cellar Wake in a cell after defeat. 0.2%
- The Old Mouth Stayed Shut Finish the game on a Hardcore run. 0.2%
- Ten at the Table Have ten settlers living in one colony. 0.2%
- Wheely Gouda at Cards! Beat 20 different townsfolk at Wheels of War. 0.2%
- Corvax Was Right At your parley with Corvax, ask him why he took the Rindstone or what work remains. 0.2%
- The Rindstone Get the Rindstone, which comes at the end of the Pursuit of Corvax. 0.2%
- Loremaster Read every book (lifetime). 0.1%
- What Did They Ever Do to You? Kill 50 hens. Counted across every run. 0.1%
- Poke the Bear Strike a bear for exactly 1 damage with a spear, glaive, halberd or pike. 0.1%
- Master Affineur Craft at least one of every cheese. 0.1%
- A Complete Palate Eat every cheese at least once, 114 in all. Counted across every run. 0.1%
- Hoist by Your Own Wheel Die to your own spell on a Hardcore run and take at least one other with you. 0.1%
- Every Road Walked See all nine endings. Counted across every run. 0.1%
- The Quiet Stewardship Finish the game with The Quiet Stewardship: reinforce the seal by the Blue Guild's method. 0.1%
- The Long Night Finish the game with The Long Night: spread the Communion and bring lasting night. 0.1%
- A True Seal Hold the Rindstone as you seal, and do not sour the land. 0.1%
- Homebody Spend the first ten days of a run within 40 tiles of home. 0.1%
- Public Enemy #1 Be Hated by all five factions at once. 0.1%
- Five Waters Catch a fish native to each of the five biomes. 0.1%
- Master Angler Catch every species in the waters (lifetime). 0.1%
- It Came to Blows Have one settler kill another in a fight. 0.1%
- All the Way Down Break through to all eight bands below the surface, down to the Undermaw. 0.1%
- The Lean Season Lose a settler to hunger or thirst. 0.1%
- The Crown's Seat Take the crown and retire the colony as its seat. 0.1%
- A Wake Held Hold a wake for a settler who died. 0.1%
- Through the Winter Keep a colony alive through its first Frost season. 0.1%
- Every Beast Gives Milk Milk every dairy animal type. 0.1%
- The Naturalist See every creature in the bestiary. Counted across every run. 0.1%
- The Chronicle Remembers Read a settlement chronicle that records a birth, a death and a wedding. 0.1%
- Grand Symphony Craft every spell cheese that has a recipe. 0.1%
- The Moonwell Cure your own vampirism with Moonwell water, blessed garlic and purified blood. 0.1%
- The Hunter and the Hunted While you are a vampire, kill a vampire hunter. 0.1%
- Made by Hand Light a fire with a fireboard instead of a ferro rod. 0.1%
- Winter Is Here Survive 42 days in The Wilds, to the first day of deep winter. 0.1%
Steam page Updated: 2026-10-31.