ActionAdventureIndieRPG
Soul Chained
Not enough reviews
Reach the ending 14% of players who started
Started playing 70% of owners
Steam reviews 71% positive of 239
What the data shows
- Only 245 reviews so far — too early to tell.
- 14% of players who start reach the ending.
- The biggest drop-off is between “Attrition” (Defeat The Tower Warden) and “Pillage” (Defeat Grundle The Defiler): from 100% to 46% of starters.
- Only 70% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
Not enough reviews.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (69.9% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Attrition Defeat The Tower Warden 100%
- Pillage Defeat Grundle The Defiler Most players quit here 46% −54
- Slavery Defeat Bibiyel The Enslaver 27% −20
- Razed Earth Defeat The Heart of The Mountain 17% −9
- Autocracy Defeat Gerth The Executioner 15% −2
- Not so humble... Defeat The Humble Guide of Purgatory 14% −1
- Ascended Ascend to the afterlife 14%
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (8)
story milestone ending side
- Attrition Defeat The Tower Warden 100%
- Pillage Defeat Grundle The Defiler 46%
- Freaky You know what you did... 32%
- Slavery Defeat Bibiyel The Enslaver 27%
- Razed Earth Defeat The Heart of The Mountain 17%
- Autocracy Defeat Gerth The Executioner 15%
- Ascended Ascend to the afterlife 14%
- Not so humble... Defeat The Humble Guide of Purgatory 14%
Steam page Updated: 2026-11-01.