NO STRANGERS
Give it 1 hour
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (25%); after 3h it's 1 in 12 (8%).
- 86% of players who start reach the ending.
- Most players drop off before “Great Job!”: only 86% of starters get there.
- 89% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,310 Steam reviews in every language. Median playtime in a sample of 42 reviews: 2.1h for positive, 0.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (89.4% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Great Job! You finished the game for the first time, I'm proud of you... Most players quit here 86% −14
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (10)
story milestone ending side
- A Journey Starts Welcome, and enjoy! 100%
- Great Job! You finished the game for the first time, I'm proud of you... 86%
- You Are Guard Protect your innocent friends, and keep your eyes open! 75%
- You Are Innocent I advise you to be careful 73%
- You Are Cursed You are pure evil now, but don't show it. 69%
- Is That Blood? You have blood on your hands... I'm scared of you, dude. 66%
- Want Some Music? You used the radio once. That's it. Nothing More... 47%
- I Love Interacting! I know you like to interact! That's why I added a lot of interaction objects to my game. 16%
- You Broke It! No! You broke the radio... are you happy now? 3.5%
- I Broke My Legs AUUUGGGHHH! 2.6%
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