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Hexcells Plus
CasualIndieStrategy

Hexcells Plus

Feb 19, 2014 Steam: Very Positive

Give it 7 hours

Gets good by 7h then rated almost like by veterans
Fully opens up by 10h rated like by long-time players
Started playing 88% of owners
Steam reviews 95% positive of 2,839

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 2,846 Steam reviews in every language. Median playtime in a sample of 298 reviews: 9.4h for positive, 4.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (88% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. World 2 World 2 unlocked. 100%
  3. World 3 World 3 unlocked. 96% −4
  4. World 4 World 4 unlocked. 88% −8
  5. World 5 World 5 unlocked. 82% −6
  6. World 6 World 6 unlocked. Most players quit here 73% −9

story milestone ending biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (6)

story milestone ending side

  • World 2 World 2 unlocked. 100%
  • World 3 World 3 unlocked. 96%
  • World 4 World 4 unlocked. 88%
  • World 5 World 5 unlocked. 82%
  • World 6 World 6 unlocked. 73%
  • Perfectionist Perfect every campaign level. 57%
Steam page Updated: 2026-10-19.

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