Corn Kidz 64
Give it 5 hours
What the data shows
- In the first 2 hours 1 in 8 reviews are negative (12%); after 10h it's 1 in 35 (3%).
- Fully opens up by hour 10.
- The opening is criticised less than in 87% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 67% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,864 Steam reviews in every language. Median playtime in a sample of 300 reviews: 8h for positive, 5.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (66.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (15)
story milestone ending side
- Little Corn Cadet Complete training 100%
- XP-ansion Pak Reach LV2 75%
- ...I'm a Lasagna Hog Restore Mayor Wolloh 39%
- Corn Syrup Get extra more soda 35%
- Get N(achos) or Get Out Escape the nacho dream 34%
- Highdive Fall into water from extreme height 29%
- Private Screw'l Find a void screw 23%
- Smoking Kills Die from smoke inhalation 15%
- Magical Tetnis Challenge Stab a sock through the shoe 12%
- Heroes in a Whole Shell Reunite two turtles 12%
- Anxiety Attack Climb Anxiety Tower 8.8%
- Annoyed the Void Use a few void screws 8.4%
- Feast Fit For a Kid Catch 20 or more cans 8.1%
- maXPower Reach LV6 8.1%
- High Bread Heaven Use all void screws 6.9%
Similar games
Similar genres and Steam tags; many also take a while to get good (this one: around hour 5)





