Silver Pines
Give it 10 hours
What the data shows
- In the first 2 hours 1 in 7 reviews are negative (15%); after 15h it's 1 in 65 (2%).
- Fully opens up by hour 15.
- The opening is criticised less than in 82% of games we track.
- At least 36% of players who start reach the ending.
- The biggest drop-off is between “In the tunnel, in a heartbeat” (Survive the tunnel ambush) and “Killer Frequency ” (Defeat Deputy Roberts): from 98% to 69% of starters.
- 72% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,720 Steam reviews in every language. Median playtime in a sample of 299 reviews: 18.3h for positive, 7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (72.4% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- In the tunnel, in a heartbeat Survive the tunnel ambush 98% −2
- Killer Frequency Defeat Deputy Roberts Most players quit here 69% −29
- Down the Rabbit Hole Reach the Rabbit Hole Club 66% −3
- Apartment 4B Complete the Union Apartments 65% −2
- Meeting Adjourned Place all of the masks on the park statue 60% −5
- Tranquil Waters Repair the Ferry 59%
- Midnight Mass Survive the Congregation 54% −5
- What You Tried to Wash Away Acquire the bell from the sewers 49% −5
- Ascension Take the 'Ride to the Stars' 49% −1
- Dead Air, Final Cut Complete the Thelend Broadcasting Lot 45% −4
- Ending: Leave Complete the contract: Kill Eddie Velvet ≥37% −8
story milestone ending (most common ending) biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (23)
story milestone ending side
- Call me... Call Room 3 at the Crimson Bear 100%
- In the tunnel, in a heartbeat Survive the tunnel ambush 98%
- Moment of calm, Brief respite Pet the cat 97%
- Parts left behind Unlock a second memento slot 75%
- Killer Frequency Defeat Deputy Roberts 69%
- Down the Rabbit Hole Reach the Rabbit Hole Club 66%
- Apartment 4B Complete the Union Apartments 65%
- Meeting Adjourned Place all of the masks on the park statue 60%
- Tranquil Waters Repair the Ferry 59%
- Midnight Mass Survive the Congregation 54%
- What You Tried to Wash Away Acquire the bell from the sewers 49%
- Ascension Take the 'Ride to the Stars' 49%
- This is my 7th Cup Today Find all stamina upgrades 47%
- Dead Air, Final Cut Complete the Thelend Broadcasting Lot 45%
- High Speed Collision Defeat 'The Driver' 45%
- Traces to Nowhere Find all the collectable maps 39%
- Ending: Leave Complete the contract: Kill Eddie Velvet 37%
- A Call for Help Call 911 35%
- Ending: Rest Return to the Rabbit Hole 35%
- Burden of Memories Find all mementos 30%
- Ending: Live Burn it all 28%
- Memento Mori Unlock all memento slots 27%
- Walking Storage Box Find all inventory upgrades 25%