The Last Clockwinder
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 8 reviews are negative (12%); after 4h it's 1 in 45 (2%).
- The opening is criticised less than in 87% of games we track.
- Few early reviews, so this is a rough estimate.
- 40% of players who start reach the ending.
- The biggest drop-off is between “Not a Frog” (Complete the Central Pumping Station) and “Ringing Success” (Complete the Root Nexus): from 100% to 65% of starters.
- Only 51% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 837 Steam reviews in every language. Median playtime in a sample of 299 reviews: 5.3h for positive, 2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (51.1% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Not a Frog Complete the Central Pumping Station. 100%
- Ringing Success Complete the Root Nexus. Most players quit here 65% −35
- All Juiced Up Complete the Fuel Generator. 42% −22
- Clockwinder Jules Complete the main story. 40% −2
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (24)
story milestone ending side
- Not a Frog Complete the Central Pumping Station. 100%
- Blusher Seed Mastery Acquire the infinite Blusher seed pack. 75%
- Ringing Success Complete the Root Nexus. 65%
- Lilypads Challenge Meet the highest throughput goal using the required amount of clones in the Lilypads room. 59%
- Blusher Garden Challenge Meet the highest throughput goal using the required amount of clones in the Blusher Garden room. 56%
- Blusher Seed Challenge Meet the highest throughput goal using the required amount of clones in the Blusher Laboratory room. 54%
- Bomb Berry Seed Mastery Acquire the infinite Bomb Berry seed pack. 53%
- All Juiced Up Complete the Fuel Generator. 42%
- Clockwinder Jules Complete the main story. 40%
- Badgertail Challenge Meet the highest throughput goal using the required amount of clones in the Badgertail Farm room. 32%
- Badgertail Seed Mastery Acquire the infinite Badgertail seed pack. 31%
- Recycling Day Drop a vital object off the side of the Clocktower. 30%
- Bomb Berry Seed Challenge Meet the highest throughput goal using the required amount of clones in the Bomb Berry Laboratory room. 27%
- Bomb Berries Challenge Meet the highest throughput goal using the required amount of clones in the Bomb Berries room. 24%
- Dewshots Challenge Meet the highest throughput goal using the required amount of clones in the Dewshots room. 21%
- Luftapple Seed Mastery Acquire the infinite Luftapple seed pack. 19%
- Badgertail Seed Challenge Meet the highest throughput goal using the required amount of clones in the Badgertail Laboratory Room. 17%
- Luftapple Seed Challenge Meet the highest throughput goal using the required amount of clones in the Luftapple Laboratory room. 16%
- Fire Code Violation Create the maximum allowed number of Gardeners in a single room. 13%
- Luftapples Challenge Meet the highest throughput goal using the required amount of clones in the Luftapples room. 11%
- Medicine 1 Challenge Meet the highest throughput goal using the required amount of clones in the Medicine 1 room. 11%
- Medicine 2 Challenge Meet the highest throughput goal using the required amount of clones in the Medicine 2 room. 11%
- Medicine 3 Challenge Meet the highest throughput goal using the required amount of clones in the Medicine 3 room. 7.6%
- Like This Play a certain melody on the piano. 7.4%
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