AdventureCasualIndie
The Experiment: Escape Room
The first hour is a test
Gets good by 1h almost every game dips in hours 2–3
Started playing 56% of owners
Steam reviews 54% positive of 271
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (55%); after 3h it's 1 in 3 (33%).
- The opening is criticised more than in 84% of games we track.
- Few early reviews, so this is a rough estimate.
- Only 56% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 274 Steam reviews in every language. Median playtime in a sample of 264 reviews: 1.9h for positive, 1.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (55.8% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (4)
- Complete at last Solve all the puzzles 100%
- Meticulous Never assume, there is a reason for everything. 93%
- No need for doctors Escape the office without taking any hints 70%
- Keeping the doctor away Escape the office in time 56%
Steam page Updated: 2026-10-21.