IndieStrategy
Fate Hunters
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Fully opens up by 10h rated like by long-time players
Started playing 54% of owners
Steam reviews 79% positive of 876
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (45%); after 10h it's 1 in 6 (16%).
- Fully opens up by hour 10.
- Few early reviews, so this is a rough estimate.
- Only 54% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 884 Steam reviews in every language. Median playtime in a sample of 299 reviews: 14.5h for positive, 8.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (54.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (11)
- Cursed Play Curse card 25 times 100%
- Curious Go through 50 special rooms 98%
- What's in the bag??? Kill the Junkman 92%
- Armourer Upgrade 10 weapon cards 84%
- Greed Leave a tower with 200 or more gold 79%
- Fate Hunter Kill the Master 57%
- What's in the chest??? Kill 10 Mimics 45%
- Shopaholic Buy 20 cards from the Merchant 42%
- Adventurer Play Adventurer card 50 times 36%
- Giant Slayer Kill all bosses 25%
- Collector Buy all cards in collection 17%
Steam page Updated: 2026-10-20.