Good Company
The first 2 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (54%); after 7h it's 1 in 5 (22%).
- Fully opens up by hour 4.
- The opening is criticised more than in 83% of games we track.
- Only 62% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,803 Steam reviews in every language. Median playtime in a sample of 298 reviews: 23.2h for positive, 7.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (61.5% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (76)
- Level: Returning Home Play the level 'Returning Home' and earn the first trophy. 100%
- Level: Charlie's Circuits Play the level 'Charlie's Circuits' and earn the first trophy. 98%
- Returning Home: Quick Learner Wow, quick off the mark, aren't we? You managed to finish the level before March Y1. 67%
- High Five! Design a product with a market appeal of 5★ that has at least 10.0 feature points. 63%
- Level: Rising Markets Play the level 'Rising Markets' and earn the first trophy. 42%
- Data Churn Type I Freeplay: Generate 500 research data I per month 36%
- Level: Extra Life Play the level 'Extra Life' and earn the first trophy. 35%
- Rising Markets: Avoiding the Reds Not a single time dipping below 0G? Finally a meaningful achievement. 35%
- Peddler Freeplay: Complete Milestone 2 33%
- Millionaire Freeplay: Reach 1 000 000 G net worth 32%
- Data Churn Type II Freeplay: Generate 500 research data II per month 21%
- Extra Life: Wish Granted Did you grant Anishka her 5.0 Appeal toy? That was sweet of you, keep it up! 20%
- Speedy Have an employee with a speed bonus of 100% or more. 20%
- Modular Progress Freeplay: Produce 5 000 Modules per month 18%
- Salesperson Freeplay: Complete Milestone 4 16%
- Campaign: Lesson Learned Earn all 12 trophies from the FBI training levels. 15%
- Modular Performance Freeplay: Produce 10 000 Modules per month 12%
- Level: Bet On Bots Play the level 'Bet On Bots' and earn the first trophy. 12%
- Natural Talent Have an employee with 4 traits. 10%
- Multi-Millionaire Freeplay: Reach 10 000 000 G net worth 10%
- Level: Merry-Go-Around Play the level 'Merry-Go-Around' and earn the first trophy. 9.9%
- Data Churn Type III Freeplay: Generate 500 research data III per month 9.8%
- Sales Expert Freeplay: Complete Milestone 6 9.4%
- Modular Peak Freeplay: Produce 15 000 Modules per month 9.3%
- Overproducer Sell 50 000 Modules. (over all game sessions) 9.1%
- Module Maniac Analyse 10 000 Modules. (over all game sessions) 8.8%
- Extra Life: Knowledge Cap There is no such thing as knowing too much. We just need to research everything! 6.7%
- Data Churn Type IV Freeplay: Generate 500 research data IV per month 6.2%
- Contender 3 Challenges Completed 6.2%
- Keen Eye Earn 5 000 Discovery Points. (over all game sessions) 6.0%
- Merry-Go-Around: Debt-Be-Gone Well, that's one less task Takeda can give you before reaching the trophy. Good job on paying that debt off early. 5.9%
- Trophy Collector 19 Trophies Earned 5.4%
- Entrepreneur Freeplay: Complete Milestone 8 4.7%
- Rockstar Hire an employee with a rare trait. 4.6%
- Level: Topple The Top Play the level 'Topple The Top' and earn the first trophy. 4.1%
- Level: The Machinery Play the level 'The Machinery' and earn the first trophy. 4.1%
- Bet On Bots: Safety First The only fuses that blow up should be in your bots. Well done for saving Bob's day. 4.1%
- Level: A Happy Workforce Play the level 'A Happy Workforce' and earn the first trophy. 3.9%
- Tycoon Have sold products for 100 000 000 G. (over all game sessions) 3.9%
- Merry-Go-Around: Self-Made Linda was right, you have employees, you know? There was no reason to craft 20 conveyor parts yourself. 3.3%
- Bet On Bots: Inspector's Favorite Yang was quite impressed on how many safety goals you completed early on. 3.1%
- Trendsetter Unlock or progress markets 100 times. (over all game sessions) 3.1%
- Super Rich Freeplay: Reach 100 000 000 G net worth 2.9%
- Level: Eye In The Sky Play the level 'Eye in The Sky' and earn the first trophy. 2.6%
- Charlies's Circuits: Artist This level was about logistics, but you somehow found a way to express yourself by creating 10 new work zones. 2.4%
- CEO Freeplay: Complete Milestone 10 2.1%
- Fully Packed Design a product that fills up 40 slots. 1.8%
- Campaign: Man vs. Machine Earn all 12 trophies from the Machine and Employee levels. 1.6%
- Level: Heating-Up Play the level 'Heating-Up' and earn the first trophy. 1.6%
- The Machinery: Energy Saver Short term profit can hurt you and your peers in the long run. 1.6%
- A Happy Workforce: Interior Designer Your employees may not always appreciate having diverse decorations around them. But I do, take an achievement. 1.5%
- The Machinery: Goal Orientated Well done, the charities got more than enough visibility thanks to you! 1.3%
- Happy Hour Your company reached a happiness score of 500. That is amazing! 1.0%
- Champion 5 Challenges Completed 0.8%
- Trophy Hoarder 38 Trophies Earned 0.8%
- Level: Mayor Trouble Play the level 'Mayor Trouble' and earn the first trophy. 0.7%
- Rising Markets: Designer We get it, you like the Blueprint Designer, but was it necessary to design 10 products? 0.7%
- Achiever Finish 200 company goals. (over all game sessions) 0.7%
- Know-it-all Have 500 techs researched. (over all game sessions) 0.7%
- Prestigious Earn 100 000 Success Points. (over all game sessions) 0.7%
- A Happy Workforce: Overtime Don't you have any shame eavesdropping on other peoples conversations? 0.5%
- Topple The Top: Outperformed You beat Monsieur Vaillant, well done. Is there anything that can stop you now? 0.5%
- Eye In The Sky: Paranoid We can never have enough tools for our own production, right? ... RIGHT?! 0.5%
- Heating-Up: Triple Ace You might not like it, but this is what peak performance looks like. 0.5%
- Grand Master 7 Challenges Completed 0.3%
- Trophy Enthusiast 57 Trophies Earned 0.3%
- Campaign: In Hot Waters Earn all 12 trophies from 'Topple the Top' to 'Mayor Trouble' 0.3%
- Mayor Trouble: Overwhelmed Not only did you beat Goodman, you also had to make a fool out of him a year early. 0.3%
- Pocket Conquest: Top Notch You managed to get 20 points for one of our products! 0.3%
- Welfare Survival: Extra Workforce It's questionable why you would hire additional work force if you get them assigned for free. But you did. 0.3%
- Money Rush: One Loan One Loan to rule them all - you totally ignored the option to take another loan in this challenge. 0.3%
- Across the (circuit)board Design a product with a drawback reduction of every type. 0.3%
- Rocketspeed Science: Top Level Scientist Wasn't a requirement. But how else to prove you are dedicated about researching when not achieving for the highest tiers? 0.2%
- Efficient That is close to cheating. You have an employee with 20% or more efficiency. 0.2%
- Lucky You got yourself one lucky employee with 20% of any luck modifier. 0.2%
- Reliable Fulfill 200 assignments. (over all game sessions) 0.2%