Kid,napper: Gosh, I'm Kidnapped by a Pupil
Hooks you right away
What the data shows
- 86% of first-hour reviews are positive — about the same as players with 3+ hours (88%).
- The opening is criticised less than in 87% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 62% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,588 Steam reviews in every language. Median playtime in a sample of 300 reviews: 0.8h for positive, 0.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (61.5% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (6)
story milestone ending side
- Already Too Late Groan in despair. 100%
- Brain Teaser Newbie Six apples in the belly, six apples in hands, what's the total? 98%
- Brain Teaser Introductory How do you disappear from the world? 91%
- Brain Teaser Advanced Why can't a swimming coach swim? 88%
- Brain Teaser Professional Why does Johnny need 30 bucks to buy some revisional materials? 86%
- Black Rabbit Milk Candy Please do not lick the screen. Thanks. 84%