AdventureIndie
The Blackwell Legacy
Give it 3 hours
Gets good by 3h almost every game dips in hours 2–3
Started playing 56% of owners
Steam reviews 89% positive of 1,650
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (31%); after 3h it's 1 in 13 (7%).
- Few early reviews, so this is a rough estimate.
- Only 56% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,667 Steam reviews in every language. Median playtime in a sample of 299 reviews: 4h for positive, 3.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (56.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (8)
- Hello Joey Rosa, meet your new life partner 100%
- Medium Well Done Finish the game at least once 86%
- Savior Save the Deacon's soul 75%
- Pacifist Convince the Deacon to move on without resorting to violence 73%
- Medium Lie Bluff your way past the guard on your first attempt 35%
- Family Historian Get Joey to tell you everything he knows about your family 23%
- Crowd Control Never talk to Joey in public 19%
- Hear me Finish the game with both commentary modes active, from the opening menu till the end 16%
Steam page Updated: 2026-10-20.