AdventureIndieSimulation
Telling Lies
Give it 4 hours
Gets good by 4h then rated almost like by veterans
Started playing 52% of owners
Steam reviews 63% positive of 1,334
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (62%); after 5h it's almost 1 in 3 (30%).
- The opening is criticised more than in 91% of games we track.
- Only 52% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,348 Steam reviews in every language. Median playtime in a sample of 298 reviews: 7.5h for positive, 4.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (51.7% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (11)
- Hey Make it past 1am 100%
- All work and no play Make it past 2am 84%
- Nocturnal animals Make it past 3am 77%
- You're a vampire Make it past 4am 72%
- Time is running out Make it past 5am 66%
- Sunrise Headed out onto the roof 64%
- Animal Logic Cats can't type 60%
- Librarian You like bookmarking 30%
- Pointless Game It's the taking part that counts 17%
- Organizer You like tagging things 17%
- Full Upload Uploaded the entire data set 11%
Steam page Updated: 2026-10-20.