AdventureIndie
A Case of Distrust
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Fully opens up by 3h rated like by long-time players
Started playing 45% of owners
Steam reviews 82% positive of 613
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (44%); after 3h it's 1 in 9 (11%).
- Fully opens up by hour 3.
- Few early reviews, so this is a rough estimate.
- Only 45% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 622 Steam reviews in every language. Median playtime in a sample of 296 reviews: 3.7h for positive, 2.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (45.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (10)
- No Food Here Prove there's nothing to eat in the apartment 100%
- On the Job Started on the case 72%
- Vision Had a strange dream 49%
- My Zaide Asked about a mentor 47%
- Becoming Learned Asked about a poem 39%
- Master Sleuth Got a new look 38%
- Pour Me Another Shared a drink with an old friend 30%
- A Broken Levi Found a fractured family history 30%
- Das Kapital Talked about socialism 22%
- The Capital Talked about capitalism 22%
Steam page Updated: 2026-10-21.