Underworld Ascendant
The first 2 hours are a test
What the data shows
- In the first 2 hours most reviews are negative (80%); after 5h it's 1 in 2 (60%).
- Fully opens up by hour 5.
- The opening is criticised more than in 99% of games we track.
- 71% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,120 Steam reviews in every language. Median playtime in a sample of 298 reviews: 12.8h for positive, 4.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (71.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (45)
- Hard To Reach Switched a lever without touching it 100%
- Cautious First Steps Snuck by initial foes without being detected. 75%
- Untouchable Assassin Defeated an enemy without being damaged. 68%
- Flawless Victory Resolved a combat encounter against multiple opponents while detected without taking damage. 38%
- Physics Kill Caused an enemy to be killed by physics damage. 28%
- Incite Commotion Enemies convinced to turn on each other. 25%
- Deadly Sorcerer Killed an enemy with spells. 23%
- Long Jump Leap Boldly Ascendant. 18%
- Fire Kill Caused an enemy to be killed by Fire. 15%
- Crawstuck Jammed a trap with an object. 14%
- Silent Assassin Killed an enemy without being detected. 12%
- Bark & Bite Defeated a Ripper. 11%
- Dual Caster Successfully casted a spell with two runestones. 11%
- Pit Fallen Killed an enemy with a trap. 7.9%
- Cat Burglar Gathered a key item without being detected. 6.9%
- Secrets of the Deep Slugs Hid in a Deep Slug smoke trail. 5.6%
- Friend of Deep Slugs Feed a Deep Slug one of it's favorite foods. 5.2%
- Meteoric Demise Killed an enemy with a burning crate. 4.5%
- Pyromaniac Caused multiple enemies to be killed by Fire. 4.1%
- Environment Master Caused multiple enemies to be killed by physics damage. 4.1%
- Seasoned Silent Assassin Killed several enemies without being detected. 4.1%
- Night Vision Because the darkness should fear you. 3.7%
- Uncompromising Obstruction Blocked an arrow with a held object. 3.2%
- Weaponized Slug Killed an enemy using a Deep Slug trail. 3.2%
- What Wizards Know and Others Don't Rebranded a wand with a new spell. 3.0%
- Combo Attack Performed a combo attack with a sword, axe, or without a weapon. 2.7%
- Parry A good fighter knows when to Parry. 2.7%
- Tripwire Expert Killed an enemy with a tripwire. 2.4%
- Unseen Ascendant Resolved multiple quest objectives undetected. 2.4%
- Secrets of Wall Running Used Wall Run off a free object. 2.3%
- Long Wall Run The world is your playground. 2.0%
- Formulaic Expert Successfully casted a spell with four runestones. 1.7%
- Pounce Pounced on an enemy. 1.7%
- Saurian Slide The Saurians passed this technique down for generations. 1.1%
- Bound Time Dispatched an enemy who was bound while time was slowed. 1.0%
- Cheated Death Used "Merciful Fate" to cheat death. 1.0%
- Mind Killer A Mind Crippler was killed indirectly. 1.0%
- Trapper Killed multiple enemies with traps. 1.0%
- Arcane Regeneration Regained a massive amount of health using Arcane Regeneration. 0.8%
- Balancing Act Balanced on a plank. 0.7%
- Trapper Keeper Bound or stuck in place a creature, who was then dispatched by a trap device. 0.7%
- Diverting Behavior Caused an enemy to investigate a sound. 0.7%
- Box Master Jumped on a levitated box 0.7%
- Dynamics of Reversal Reflected projectile. 0.7%
- Undetected Distraction Caused a creature to investigate a sound, but was undetected. 0.6%