IndieSimulationSportsStrategyEarly Access
电竞俱乐部/ESports Club
Give it 5 hours
Gets good by 5h then rated almost like by veterans
Fully opens up by 7h rated like by long-time players
Started playing 48% of owners
Steam reviews 52% positive of 1,555
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (64%); after 7h it's 1 in 3 (38%).
- Fully opens up by hour 7.
- The opening is criticised more than in 92% of games we track.
- Only 48% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,561 Steam reviews in every language. Median playtime in a sample of 296 reviews: 21.2h for positive, 12.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (48.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (10)
- Unstoppable Win 5 games in a row. 100%
- It's Easy! Win 20 games. 77%
- Super Star Own a five-star member. 66%
- Construction Complete Build all facilities to max level. 35%
- Zillionaire Have 100000000 dollars. 27%
- The Double Win a title from both the highest league of MOBA and FPS. 25%
- Super HR Recruit 10 free members. 24%
- Dead End End up with bankruptcy. 22%
- Master of Marketing Sell 10 members. 11%
- Grand Slam Own all 9 cups. 2.7%
Steam page Updated: 2026-10-20.