Marie's Room
Hooks you right away
What the data shows
- 91% of first-hour reviews are positive — about the same as players with 3+ hours (95%).
- The opening is criticised less than in 95% of games we track.
- 55% of players who start reach the ending.
- The biggest drop-off is between “Welcome back Kelsey” (You've entered Marie's room) and “Words of secrecy” (You've found the password of Marie's laptop): from 100% to 61% of starters.
- 85% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 6,818 Steam reviews in every language. Median playtime in a sample of 300 reviews: 1h for positive, 0.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (84.6% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Welcome back Kelsey You've entered Marie's room. 100%
- Words of secrecy You've found the password of Marie's laptop. Most players quit here 61% −39
- A change of heart Cracked the code of the case. 57% −4
- Closed chapter Finished 'Marie's Room'. 55% −2
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (7)
story milestone ending side
- Welcome back Kelsey You've entered Marie's room. 100%
- Words of secrecy You've found the password of Marie's laptop. 61%
- A change of heart Cracked the code of the case. 57%
- Cuteness overload Discovered the cat GIF on Marie's desktop. 55%
- Closed chapter Finished 'Marie's Room'. 55%
- Every word All of Marie's journal entries found. 21%
- The complete picture Found every story object. 12%