CHRONO TRIGGER®
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (41%); after 20h it's 1 in 19 (5%).
- Fully opens up by hour 20.
- The game has no story achievements, so drop-off points can't be measured.
- Only 16% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 13,782 Steam reviews in every language. Median playtime in a sample of 300 reviews: 24h for positive, 9.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (15.9% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (13)
story milestone ending side
- Beyond Time Beyond Time 100%
- Dream's Epilogue Dream's Epilogue 28%
- The Dream Project The Dream Project 28%
- Good Night Good Night 20%
- The Successor of Guardia The Successor of Guardia 20%
- Reunion Reunion 17%
- The Legendary Hero The Legendary Hero 17%
- The Unknown Past The Unknown Past 16%
- People of the Times People of the Times 16%
- The Oath The Oath 16%
- Dino Age Dino Age 16%
- What the Prophet Seeks What the Prophet Seeks 16%
- Memory Lane Memory Lane 15%