Super Blue Boy Planet
Hooks you right away
What the data shows
- 90% of first-hour reviews are positive — about the same as players with 3+ hours (91%).
- The opening is criticised less than in 92% of games we track.
- 42% of players who start reach the ending.
- The biggest drop-off is between “Beat level 7” (way to go) and “Beat Level 14” (your doing great!?!): from 68% to 48% of starters.
- 86% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,643 Steam reviews in every language. Median playtime in a sample of 300 reviews: 0.7h for positive, 0.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (85.9% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Complete The First Level the beginning of something 100%
- You Kill The First Boss nice! 83% −17
- Beat level 7 way to go... 69% −15
- Beat Level 14 your doing great!?! Most players quit here 49% −20
- Beat level 19 almost there! 46% −2
- Beat level 20 just 1 more level 46%
- You Completed The Game congratulations!! 42% −4
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (8)
story milestone ending side
- Complete The First Level the beginning of something 100%
- You Kill The First Boss nice! 83%
- Kill The UFO no more alliens! 69%
- Beat level 7 way to go... 69%
- Beat Level 14 your doing great!?! 49%
- Beat level 19 almost there! 46%
- Beat level 20 just 1 more level 46%
- You Completed The Game congratulations!! 42%