ActionIndie
Furious Angels
Hooks you right away
Gets good instantly from the first hour
Started playing 84% of owners
Steam reviews 86% positive of 413
What the data shows
- 75% of first-hour reviews are positive — about the same as players with 3+ hours (75%).
- Few early reviews, so this is a rough estimate.
- 84% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 414 Steam reviews in every language. Median playtime in a sample of 295 reviews: 3.2h for positive, 1.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (83.7% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (18)
- Inevitable First mothership lost 100%
- Baptized Obtain the first upgrade 98%
- Tank in the sky Obtain the tank upgrade 84%
- Battleship Sink a carrier 68%
- Lazers! Obtain the laser upgrade 54%
- Minesweeper Destroy 25 mines in a single run 46%
- Ludicrous Combo over 50x 42%
- Air Superiority Kill 15 raptors in a single run 32%
- Unstoppable 250 ram kills 25%
- Warthog Kill 100 scorpions in a day 20%
- Elite Finish the day in the top10 20%
- Shredder Kill 25 miners by destroying all their weak spots 19%
- Relentless Play over one hour in a day 18%
- Veteran Play 10 days 17%
- Negator Kill 500 bombers before they open fire 13%
- Ace kill 10000 jets 7.6%
- Sniper Get first upgrade with accuracy over 50%, 100 times 3.5%
- Furious Finish the day in first position 3.2%
Steam page Updated: 2026-10-21.