ActionCasualIndie
Spin Rush
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Started playing 11% of owners
Steam reviews 74% positive of 605
What the data shows
- In the first 2 hours almost 1 in 3 reviews are negative (29%); after 3h it's almost 1 in 3 (29%).
- Only 11% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 608 Steam reviews in every language. Median playtime in a sample of 277 reviews: 1.7h for positive, 1.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (11.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (15)
- Fast Mode Reach level 2 and unlock Fast mode 100%
- Hexagon Mode Reach level 3 and unlock Hexagon mode 79%
- Words Mode Unlock Words mode by reaching level 5 63%
- Time Mode Unlock Time mode by reaching level 8 50%
- Working Hard Get a total of 250 score 48%
- Hexamaster Get 18 score in Hexagon mode. Can you rotate fast enough? 46%
- Fast Adrenaline Get 20 score in Fast mode 44%
- Speed Reader Get 16 score in Words mode. Can you read fast enough? 44%
- Insane Collector Get a total of 500 score 42%
- Time Controll Get 14 score in Time mode. Can you Time Travel? 41%
- Trip Mode Unlock Trip mode by reaching level 15 41%
- Are you tripping? Get 6 score in Trip mode. Are you on LSD? 39%
- Flipper Get 10 score in Flip mode. Are you dizzy? 35%
- Flip Madness Unlock Flip Madness mode by reaching level 20 35%
- Level Master Get to level 30 33%
Steam page Updated: 2026-10-21.