ActionIndieMassively MultiplayerEarly Access
INTERSHELTER
Give it 5 hours
Gets good by 5h then rated almost like by veterans
Started playing 13% of owners
Steam reviews 67% positive of 1,019
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (53%); after 5h it's 1 in 3 (34%).
- The opening is criticised more than in 81% of games we track.
- Only 13% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,021 Steam reviews in every language. Median playtime in a sample of 160 reviews: 6.1h for positive, 4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (13.1% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (12)
- First blood Commit the first kill in the battle 100%
- 69 Kill the enemy that killed you simultaneously 65%
- Survivor Escape 11 times 43%
- Punisher Kill 5 players in a single round 42%
- Headache Make 3 headshots in a single round 39%
- Killer Kill 100 players 35%
- Butcher Kill 10 players in a single round 34%
- Energizer Kill 5 players with batteries in a single round 34%
- Capsule lover Escape 100 times 33%
- CapsuleCapsuleCapsule Escape 1000 times 32%
- Maniac Kill 1000 players 32%
- Rambo Kill 5000 players 32%
Steam page Updated: 2026-10-20.