Next Day: Survival
Give it 4 hours
What the data shows
- In the first 2 hours most reviews are negative (75%); after 10h it's 1 in 4 (23%).
- Fully opens up by hour 7.
- The opening is criticised more than in 98% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 94% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 10,291 Steam reviews in every language. Median playtime in a sample of 282 reviews: 19.7h for positive, 4.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (93.9% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (35)
story milestone ending side
- Survivor Log into the game server for the first time. 100%
- First death Accept the death of your character by any method. 75%
- Craftsman Create anything by crafting it. 47%
- Field cook Cook food on a campfire. 47%
- Crazy hunter Kill a bear using any melee weapon. 46%
- Diet Eat spoiled food. 45%
- First kill Kill another player in the game. 43%
- Body cleanse Cause your character to vomit. 37%
- Welcome, civilian! Join the ranks of civilians. 35%
- Welcome, looter! Join the ranks of looters. 25%
- Ready for combat! Complete all missions in the camp of Neutrals. 25%
- Hunter Kill any ten animals. 24%
- Welcome, traitor! Kill a member of your faction. 21%
- Raider Raid a humanitarian aid container. 20%
- Butcher Flay ten animal carcases. 17%
- Justice Kill three traitors. 14%
- Brush with death Cure your character that has lost at least 95% of health. 13%
- Natural born leader Become a group leader at least ten times. 12%
- Genocide Kill all members of any camp of NPC. 11%
- Veteran Stay alive for five hours. 9.8%
- Heavy artillery Kill ten players or non-player characters using an RPK 6.7%
- Paratrooper Die by falling from a height. 5.9%
- Casualty Get killed by animals ten times. 5.8%
- Wheeling and Dealing Sell 500 different items to the merchant. 5.5%
- Gladiator Kill a player in hand-to-hand combat. 4.0%
- Self-defense Kill a member of your faction while defending yourself. 3.8%
- Campfire pro Build ten campfires. 3.4%
- Mechanic Fix five vehicles. 3.4%
- Path of war Complete all missions in the camp of Looters. 3.4%
- Path to freedom Complete all missions in the camp of Civilians. 3.0%
- Modern technologies Kill ten players or non-player characters using the Gauss gun. 2.9%
- Tourist Die in toxic fog five times. 2.8%
- Gatherer Gather berries or nuts at least 100 times. 2.7%
- Mad driver Run over ten players with a vehicle. 2.0%
- Sniper Kill ten players using the sniper rifle in a single session. 2.0%