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Sneak Thief
The first 3 hours are a test
Gets good by 3h almost every game dips in hours 2–3
Started playing 55% of owners
Steam reviews 73% positive of 1,908
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (54%); after 4h it's 1 in 6 (17%).
- The opening is criticised more than in 83% of games we track.
- Only 55% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,943 Steam reviews in every language. Median playtime in a sample of 296 reviews: 5.2h for positive, 2.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (54.9% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (16)
- Educated Complete The Tutorial 100%
- That's a lot of money Complete The Bank 84%
- Inturder Complete Home Invastion 78%
- Jewelry Thief Complete The Jewelry Store 47%
- Farmed Up Complete The Farm 40%
- Collecting The Collection Complete The Collector 37%
- I robbed a boat Complete The Yacht 36%
- The Mansion Complete The Mansion 35%
- Drugs are bad Complete The Stash House 24%
- Neighborhood Watch Complete The Neighborhood 20%
- Diamond Heist Complete The Diamond Heist 20%
- Cure Cancer Complete The Lab 17%
- Hacker Man Complete The Data Center 16%
- I'm really really really really really smart Complete The University 13%
- Master Thief Complete the final level 12%
- Rocket Man Complete The Nuclear Level 11%
Steam page Updated: 2026-10-19.