Indie
Half-Life: A Place in the West
Hooks you right away
Gets good instantly from the first hour
Started playing 39% of owners
Steam reviews 88% positive of 757
What the data shows
- 86% of first-hour reviews are positive — about the same as players with 3+ hours (86%).
- The opening is criticised less than in 85% of games we track.
- Only 39% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 757 Steam reviews in every language. Median playtime in a sample of 300 reviews: 0.9h for positive, 0.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (38.6% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (11)
- Speed Run "Beat" Half-Life in record time. 100%
- Big Mama Survive the gonarch 87%
- Reckless Abandon Disembark from the church 79%
- Literacy 101 Finish Following Portents 79%
- Moore Than Enough Finish The Charnel House 69%
- VACANCIES Check-in at the Franklin Motel 40%
- "You. Black Mesa." Reunite old foes 36%
- A Place in the Record Books Heroically listen to the entirety of the Following Portents commentary 34%
- Vort Rider Escape the antlion horde... on horseback! 33%
- The Last Order Discover Operation Exodus 33%
- So There's Eleven Find the kidnapped children 33%
Steam page Updated: 2026-10-20.