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Empires of the Undergrowth
SimulationStrategy

Empires of the Undergrowth

Jun 7, 2024 Steam: Very Positive

Give it 3 hours

Gets good by 3h almost every game dips in hours 2–3
Fully opens up by 10h rated like by long-time players
Started playing 66% of owners
Steam reviews 94% positive of 19,079

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 19,157 Steam reviews in every language. Median playtime in a sample of 297 reviews: 29.8h for positive, 12.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (65.7% of owners), so people who bought the game and never launched it don't count.

This game has no story achievements, so we can't tell where players quit.

All achievements (186)

story milestone ending side

  • New Home Beat the level "New Home". 100%
  • New Home - Medium Beat "New Home" on medium difficulty. 92%
  • Subjugation Beat the level "Subjugation". 89%
  • The First Experiment Beat the formicarium challenge "The First Experiment". 81%
  • Subjugation - Medium Beat "Subjugation" on medium difficulty. 81%
  • The First Experiment - Medium Beat "The First Experiment" on medium difficulty. 71%
  • Rising Tide Beat the level "Rising Tide". 53%
  • The Second Experiment Beat the formicarium challenge "The Second Experiment". 52%
  • Queen of the Hill Beat the level "Queen of the Hill". 50%
  • New Home - Challenge Beat "New Home" with the challenge active. 49%
  • Rising Tide - Medium Beat "Rising Tide" on medium difficulty. 48%
  • The Second Experiment - Medium Beat "The Second Experiment" on medium difficulty. 48%
  • Queen of the Hill - Medium Beat "Queen of the Hill" on medium difficulty. 46%
  • Separation Of Duties Beat "Queen of the Hill" on medium difficulty after fending off two ladybirds within 30 seconds of each other from separate aphid clusters. 44%
  • The Harvest Beat the level "The Harvest". 42%
  • Front Line Beat the level "Front Line". 41%
  • Subjugation - Challenge Beat "Subjugation" with the challenge active. 39%
  • Quantity, not Quality Beat "New Home" on medium difficulty without upgrading any soldiers. 37%
  • Possibly the Final Experiment Beat the formicarium challenge "Possibly the Final Experiment". 37%
  • The Harvest - Medium Beat "The Harvest" on medium difficulty. 36%
  • Front Line - Medium Beat "Front Line" on medium difficulty. 35%
  • First Innings Beat "New Home" before 10 mole crickets have attacked with the challenge active. 34%
  • Cold Blood Beat the level "Cold Blood". 33%
  • A Bridge Too Far Beat the level "A Bridge Too Far". 31%
  • Possibly the Final Experiment - Medium Beat "Possibly the Final Experiment" on medium difficulty. 30%
  • The Final Experiment Beat the formicarium challenge "The Final Experiment". 30%
  • Cold Blood - Medium Beat "Cold Blood" on medium difficulty. 27%
  • New Home - Hard Beat "New Home" on hard difficulty. 27%
  • A Bridge Too Far - Medium Beat "A Bridge Too Far" on medium difficulty. 25%
  • Subjugation - Hard Beat "Subjugation" on hard difficulty. 24%
  • The First Experiment - Hard Beat "The First Experiment" on hard difficulty. 23%
  • The Final Experiment - Medium Beat "The Final Experiment" on medium difficulty. 22%
  • Rapid Growth Beat "Subjugation" on medium difficulty within 16 minutes. 21%
  • Rising Tide - Challenge Beat "Rising Tide" with the challenge active. 20%
  • Queen of the Hill - Challenge Beat "Queen of the Hill" with the challenge active. 20%
  • The Harvest - Challenge Beat "The Harvest" with the challenge active. 18%
  • Front Line - Challenge Beat "Front Line" with the challenge active. 18%
  • Triage Beat the level "Triage". 17%
  • The Second Experiment - Hard Beat "The Second Experiment" on hard difficulty. 16%
  • Last Mound Standing Beat the level "Last Mound Standing". 15%
  • Drive Them Back Beat the level "Drive Them Back". 15%
  • The REAL Final Experiment Beat the formicarium challenge "The REAL Final Experiment". 14%
  • Rising Tide - Hard Beat "Rising Tide" on hard difficulty. 14%
  • Queen of the Hill - Hard Beat "Queen of the Hill" on hard difficulty. 14%
  • Triage - Medium Beat "Triage" on medium difficulty. 13%
  • Front Line - Hard Beat "Front Line" on hard difficulty. 12%
  • The Harvest - Hard Beat "The Harvest" on hard difficulty. 11%
  • New Home - Impossible Beat "New Home" on impossible difficulty. 11%
  • Last Mound Standing - Medium Beat "Last Mound Standing" on medium difficulty. 11%
  • Possibly the Final Experiment - Hard Beat "Possibly the Final Experiment" on hard difficulty. 10%
  • The REAL Final Experiment - Medium Beat "The REAL Final Experiment" on medium difficulty. 10%
  • Cold Blood - Challenge Beat "Cold Blood" with the challenge active. 10%
  • Grab The Bull By The Horns Beat "Cold Blood" on medium difficulty with both enemy colonies still alive. 9.9%
  • Drive Them Back - Medium Beat "Drive Them Back" on medium difficulty. 9.9%
  • The First Experiment - Impossible Beat "The First Experiment" on impossible difficulty. 9.4%
  • Free Willis Beat "Rising Tide" on medium difficulty after returning the full unharvested sardine to the ocean. 9.1%
  • Clever Little Ants Beat "The Final Experiment" without a single ant being hit by the Dragantula's charge attack. 9.1%
  • New Home - Extreme Beat "New Home" on extreme difficulty. 9.0%
  • A Bridge Too Far - Challenge Beat "A Bridge Too Far" with the challenge active. 8.7%
  • Sitting Ducks Beat "Front Line" with the challenge active without building any level 3 ants. 8.4%
  • Cold Blood - Hard Beat "Cold Blood" on hard difficulty. 8.2%
  • The First Experiment - Extreme Beat "The First Experiment" on extreme difficulty. 8.2%
  • A Bridge Too Far - Hard Beat "A Bridge Too Far" on hard difficulty. 8.1%
  • The Final Experiment - Hard Beat "The Final Experiment" on hard difficulty. 7.9%
  • New Home - Extreme Challenge Beat "New Home" on extreme difficulty with the challenge active. 7.2%
  • The Second Experiment - Extreme Beat "The Second Experiment" on extreme difficulty. 7.2%
  • Stand Your Ground Beat "New Home" on extreme difficulty without letting any enemies within 3 tiles of the queen. 6.4%
  • Vanilla Beat "The First Experiment" without unlocking black ants. 6.4%
  • Subjugation - Extreme Beat "Subjugation" on extreme difficulty. 6.2%
  • Subjugation - Impossible Beat "Subjugation" on impossible difficulty. 6.2%
  • Speedy Setup Beat "New Home" on hard difficulty within 17 minutes. 5.6%
  • Work With What You’ve Got Beat "Rising Tide" without building additional workers with the challenge active. 5.6%
  • Triage - Challenge Beat "Triage" with the challenge active. 5.3%
  • The Second Experiment - Impossible Beat "The Second Experiment" on impossible difficulty. 5.2%
  • Possibly the Final Experiment - Extreme Beat "Possibly the Final Experiment" on extreme difficulty. 5.2%
  • Last Mound Standing - Challenge Beat "Last Mound Standing" with the challenge active. 4.9%
  • Trypanophobia Beat "The Harvest" with no casualties from phorid flies with the challenge active. 4.7%
  • Queen of the Hill - Extreme Beat "Queen of the Hill" on extreme difficulty. 4.7%
  • Regicide Beat "The Harvest" on medium difficulty by eliminating the enemy queen. 4.6%
  • Rising Tide - Extreme Beat "Rising Tide" on extreme difficulty. 4.6%
  • Toad In The Hole Beat "Cold Blood" on hard difficulty after tunnelling out all underground food before the end of the first day. 4.4%
  • Subjugation - Extreme Challenge Beat "Subjugation" on extreme difficulty with the challenge active. 4.4%
  • Drive Them Back - Challenge Beat "Drive Them Back" with the challenge active. 4.3%
  • My Pet Scorpion! Beat "Last Mound Standing" with the emperor scorpion still alive. 4.1%
  • Possibly the Final Experiment - Impossible Beat "Possibly the Final Experiment" on impossible difficulty. 4.1%
  • The REAL Final Experiment - Hard Beat "The REAL Final Experiment" on hard difficulty. 4.1%
  • Front Line - Extreme Beat "Front Line" on extreme difficulty. 4.0%
  • Triage - Hard Beat "Triage" on hard difficulty. 4.0%
  • I Love Sashimi Beat "Queen of the Hill" on hard difficulty after harvesting and bringing home 100 food from a fish. 3.8%
  • Factor 50 Beat "Last Mound Standing" on medium difficulty without taking any sun damage. 3.8%
  • Last Mound Standing - Hard Beat "Last Mound Standing" on hard difficulty. 3.8%
  • Entomophobia Beat "A Bridge Too Far" on hard difficulty without collecting any additional aphids. 3.7%
  • The Harvest - Extreme Beat "The Harvest" on extreme difficulty. 3.7%
  • Cold Blood - Extreme Beat "Cold Blood" on extreme difficulty. 3.3%
  • Just Isn't Cricket Beat "New Home" on impossible difficulty after 50 mole crickets have attacked with the challenge active. 3.2%
  • Picky Eater Beat "New Home" on impossible difficulty with the last 10 tunnelled out creatures being woodlice. 3.2%
  • Military Bridge In "A Bridge Too Far", defeat the little black ant colony on the first day you can reach them with the challenge active. 3.2%
  • Drive Them Back - Hard Beat "Drive Them Back" on hard difficulty. 3.2%
  • Quick March Beat "Front Line" on medium difficulty before the second night. 2.9%
  • Fool's Checkmate Beat "Possibly the Final Experiment" after placing only a single marker down and not moving ants between groups. 2.9%
  • The Final Experiment - Extreme Beat "The Final Experiment" on extreme difficulty. 2.9%
  • Toad-al Annihilation Beat "Cold Blood" on extreme difficulty after defeating both of the enemy colonies. 2.7%
  • Rising Tide - Impossible Beat "Rising Tide" on impossible difficulty. 2.7%
  • A Bridge Too Far - Extreme Beat "A Bridge Too Far" on extreme difficulty. 2.7%
  • NOPE Beat "Subjugation" on hard difficulty after eliminating 10 funnel web spiders in the first 6 minutes. 2.6%
  • Get Your Own Eggs Beat "Subjugation" on impossible difficulty after losing no more than 1 egg to the slave makers. 2.6%
  • Shoot The Messenger Beat "Front Line" on hard difficulty without any army ant scouts reporting back to their colony. 2.6%
  • Queen of the Hill - Impossible Beat "Queen of the Hill" on impossible difficulty. 2.6%
  • Queen's Guard Beat "Triage" on medium difficulty with your queen taking no damage. 2.4%
  • Hands Off Beat "The REAL Final Experiment" without the scientist's help. 2.4%
  • No Entry Beat "The Second Experiment" without enemies entering your nest. 2.3%
  • Boundary Dispute Beat "The Harvest" on hard difficulty before the enemy colony harvests 5000 leaves. 2.1%
  • The Harvest - Impossible Beat "The Harvest" on impossible difficulty. 2.1%
  • Cold Blood - Impossible Beat "Cold Blood" on impossible difficulty. 2.1%
  • Rising Tide - Extreme Challenge Beat "Rising Tide" on extreme difficulty with the challenge active. 2.0%
  • Queen of the Hill - Extreme Challenge Beat "Queen of the Hill" on extreme difficulty with the challenge active. 2.0%
  • Front Line - Impossible Beat "Front Line" on impossible difficulty. 2.0%
  • The Final Experiment - Impossible Beat "The Final Experiment" on impossible difficulty. 2.0%
  • The REAL Final Experiment - Extreme Beat "The REAL Final Experiment" on extreme difficulty. 2.0%
  • Whip Lash Beat "Front Line" on impossible difficulty after defeating the huge whip spider before the third day. 1.8%
  • No Mound Left Behind Beat "Drive Them Back" on medium difficulty with all termite colonies still alive. 1.8%
  • Front Line - Extreme Challenge Beat the level "Front Line" on extreme difficulty with the challenge active. 1.8%
  • A Bridge Too Far - Impossible Beat "A Bridge Too Far" on impossible difficulty. 1.8%
  • It's My Beach Now Beat "Rising Tide" on extreme difficulty after eliminating two tiger beetles before the first night. 1.7%
  • At Arm's Length Beat "Queen of the Hill" on extreme difficulty without building any melee wood ant brood tiles. 1.7%
  • The Harvest - Extreme Challenge Beat "The Harvest" on extreme difficulty with the challenge active. 1.7%
  • The REAL Final Experiment - Impossible Beat "The REAL Final Experiment" on impossible difficulty. 1.7%
  • Live and Let Live Beat "The Harvest" on extreme difficulty without digging out any underground enemies. 1.5%
  • Triage - Extreme Beat "Triage" on extreme difficulty. 1.5%
  • Giant Bear Beat "Rising Tide" on impossible difficulty after eliminating the large sand bear wolf spider to the south of the nest. 1.4%
  • Collector Beat "A Bridge Too Far" on medium difficulty after collecting all the aphids. 1.4%
  • Impenetrable Beat "Last Mound Standing" on hard difficulty whithout any enemies entering your mound. 1.4%
  • Cold Blood - Extreme Challenge Beat "Cold Blood" on extreme difficulty with the challenge active. 1.4%
  • Last Mound Standing - Extreme Beat "Last Mound Standing" on extreme difficulty. 1.4%
  • New Year's Feast Beat the level "New Year's Feast". 1.4%
  • Enemy Of My Enemy Beat "Subjugation" after getting a cricket to eliminate a funnel web spider with the challenge active. 1.2%
  • Fast Food Beat "The Harvest" on impossible difficulty by gathering leaves within 43 minutes. 1.2%
  • Workforce Beat "Front Line" on extreme difficulty without building any major ant brood tiles. 1.2%
  • Drive Them Back - Extreme Beat "Drive Them Back" on extreme difficulty. 1.2%
  • I Can Eat 50 Eggs Beat "Subjugation" on impossible difficulty after losing at least 50 larvae to the slave makers with the challenge active. 1.1%
  • Beach Cleanup Beat "Queen of the Hill" with the challenge active after eliminating all the tiger beetle larvae. 1.1%
  • Within Reach Beat "Queen of the Hill" on impossible difficulty without upgrading any ranged wood ant brood tiles. 1.1%
  • Shoot Yourself In The Foot Beat "Triage" on hard difficulty with no termite queens left alive. 1.1%
  • Triage - Impossible Beat "Triage" on impossible difficulty. 1.1%
  • Last Mound Standing - Impossible Beat "Last Mound Standing" on impossible difficulty. 1.1%
  • Against The Odds Beat "Subjugation" on extreme difficulty after losing over 80% of the brood to a single wave of slave makers. 0.9%
  • The Way Is Shut Beat "Rising Tide" on hard difficulty without enemies entering your nest. 0.9%
  • Meat’s Back On The Menu Beat "Queen of the Hill" on impossible difficulty after eliminating 3 large hermit crabs with the challenge active. 0.9%
  • A Bridge Too Far - Extreme Challenge Beat "A Bridge Too Far" on extreme difficulty with the challenge active. 0.9%
  • Drive Them Back - Impossible Beat "Drive Them Back" on impossible difficulty. 0.9%
  • Ambush The Ambushers Beat "Rising Tide" on impossible difficulty after eliminating 50 beach tiger beetle larvae with the challenge active. 0.8%
  • No Fishing In "Cold Blood" on impossible difficulty, eliminate 3 fishing spiders within a 30 second interval. 0.8%
  • Raise The Alarm Beat "Cold Blood" on impossible difficulty after alerting both enemy colonies to your presence within the first 5 minutes. 0.8%
  • All The Heals Beat "Drive Them Back" on hard difficulty without building or upgrading any Matabele ant soldier tiles. 0.8%
  • Termighty Beat "Last Mound Standing" on extreme difficulty by eliminating both termite colonies before they fall to the Matabele raids. 0.8%
  • Finish Your Vegetables Beat "Last Mound Standing" on impossible difficulty after harvesting 10,000 llignocelluose. 0.8%
  • Triage - Extreme Challenge Beat "Triage" on extreme difficulty with the challenge active. 0.8%
  • Last Mound Standing - Extreme Challenge Beat "Last Mound Standing" on extreme difficulty with the challenge active. 0.8%
  • Appetite Sated Eliminate all of the uber creatures in the "Hungry Spider" level. 0.8%
  • New Year's Feast - Medium Beat "New Year's Feast" on medium difficulty. 0.8%
  • Meticulous Harvest Beat "Front Line" on impossible difficulty after harvesting all the available leaves with the challenge active. 0.6%
  • Multitasking In "A Bridge Too Far" on impossible difficulty, collect all food on the North-West island, and defeat the little black ant colony on the same day. 0.6%
  • Terrible Assassins Beat "Triage" with the challenge active and no ants being assassinated. 0.6%
  • Where's The Heals? Beat "Triage" on extreme difficulty without building any Matabele ant medic tiles. 0.6%
  • Peg On Your Nose Beat "Drive Them Back" on extreme difficulty after closing all stink ant tunnels within 20 minutes. 0.6%
  • Drive Them Back - Extreme Challenge Beat "Drive Them Back" on extreme difficulty with the challenge active. 0.6%
  • Fly Swatting Beat "The Harvest" on impossible difficulty after clearing 4 plants of phorid flies with the challenge active. 0.5%
  • Stealth Beat "Cold Blood" after collecting all aphids before engaging either enemy colony with the challenge active. 0.5%
  • Disposable bridges Beat "A Bridge Too Far" on extreme difficulty after fully constructing and sacrificing 14 bridges to the rising water. 0.5%
  • Just Ignore them! Beat "Triage" on impossible difficulty with the challenge active without eliminating any assassin bugs. 0.5%
  • Monogamy Beat "Triage" on impossible difficulty whilst only eliminating termites from a single colony. 0.5%
  • Spring Cleaning Beat "New Year's Feast" on extreme difficulty after eliminating all underground enemies. 0.5%
  • Don't Tickle Its Bottom Beat "New Year's Feast" on medium difficulty after rescuing the guests to the west of the nest without engaging the velvet worm. 0.5%
  • Grinch Repelled Beat the "Festive Spider" level. 0.5%
  • New Year's Feast - Extreme Beat "New Year's Feast" on extreme difficulty. 0.5%
  • New Year's Feast - Hard Beat "New Year's Feast" on hard difficulty. 0.5%
  • A Bridge Too Many Beat "A Bridge Too Far" on impossible difficulty after fully constructing 15 bridges with the challenge active. 0.3%
  • Assasinate The Assassins Beat "Drive Them Back" with the challenge active after eliminating 10 assassin bugs within a 2 minute interval. 0.3%
  • I Am The Assassin! Beat "Drive Them Back" on impossible difficulty after eliminating 3 termite queens before they fall to the driver ants. 0.3%
  • Pillage The Pillagers Beat "Drive Them Back" on impossible difficulty after stealing 200 termites from driver ants. 0.3%
  • Take It Outside Beat "Last Mound Standing" on impossible difficulty with the challenge active after eliminating the emperor scorpion on the surface. 0.3%
  • Rocket Jump Beat "New Year's Feast" on hard difficulty after cutting the long journey in half with a firecracker. 0.3%
  • Full House Beat "New Year's Feast" on impossible difficulty, receive all guests and keep them alive until the end of the level. 0.3%
  • Some Naughty Some Nice Beat the "Festive Spider" level with at least half the gifts remaining under the tree. 0.3%
  • The Perfect Christmas Beat the "Festive Spider" level with all gifts remaining under the tree. 0.3%
  • New Year's Feast - Impossible Beat "New Year's Feast" on impossible difficulty. 0.3%
Steam page Updated: 2026-10-18.

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