MANDAGON
Hooks you right away
What the data shows
- 94% of first-hour reviews are positive — about the same as players with 3+ hours (95%).
- The opening is criticised less than in 97% of games we track.
- 83% of players who start reach the ending.
- Most players drop off before “A Door will Gape” (Your path continues . . ): only 84% of starters get there.
- Only 41% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,745 Steam reviews in every language. Median playtime in a sample of 300 reviews: 0.9h for positive, 0.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (40.9% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- A Door will Gape Your path continues . . . Most players quit here 84% −16
- Of knowing, Of Nothing Listen . . . Awaken 83% −1
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (5)
story milestone ending side
- An Endless Prayer Rest with the resting 100%
- Lost and Found Collect all tablets 86%
- A Door will Gape Your path continues . . . 84%
- Of knowing, Of Nothing Listen . . . Awaken 83%
- The More you Know Speak with every wisdom totem 24%