IndieSimulationStrategy
REDCON
Give it 10 hours
Gets good by 10h then rated almost like by veterans
Fully opens up by 20h rated like by long-time players
Started playing 41% of owners
Steam reviews 86% positive of 854
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (46%); after 20h it's 1 in 30 (3%).
- Fully opens up by hour 20.
- Few early reviews, so this is a rough estimate.
- Only 41% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 860 Steam reviews in every language. Median playtime in a sample of 296 reviews: 16.3h for positive, 6.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (41.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (5)
- Iron Cross of Valor Kill enemy soldiers with fire, toxin, shells and bullets. 100%
- Cannon Corps Superior Service Win 6 consecutive battles after XP level 3. 95%
- Destroyer First Class Kill 100 enemy soldiers. 73%
- Great Master of Ordnance Win 100 battles in the Krux Campaign. 32%
- Strike Commander Belligerent Complete 12 successful takeovers. 21%
Steam page Updated: 2026-10-20.