Job Simulator
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (26%); after 4h it's 1 in 25 (4%).
- The game has no story achievements, so drop-off points can't be measured.
- Only 52% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,545 Steam reviews in every language. Median playtime in a sample of 296 reviews: 4.2h for positive, 1.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (52.1% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (11)
story milestone ending side
- Cubicle Cowboy Finish the Office Worker job 100%
- Champion of Convenience Finish the Store Clerk job 84%
- Culinary Completionist Finish the Gourmet Chef job 80%
- Giving Back Hit Job Bot with any item in the Museum 79%
- Lucky Winner Scratch off a winning lottery ticket in the Store Clerk job 71%
- Give Yourself A Hand Grab the hidden glove in the Auto Mechanic job 56%
- Maniac Mechanic Finish the Auto Mechanic job 54%
- Job Genie Play any job with a Job Genie cartridge 39%
- You Monster Shred the JobBot toy in the Office Worker job 33%
- Soupception Make soup with soup in it 26%
- Know Your Maker Read through the creds 21%