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The Room Two
AdventureIndie

The Room Two

Jul 5, 2016 Steam: Overwhelmingly Positive

Hooks you almost right away

Gets good by 2h almost every game dips in hours 2–3
Reach the ending 76% of players who started
Started playing 91% of owners
Steam reviews 98% positive of 21,879

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 22,076 Steam reviews in every language. Median playtime in a sample of 297 reviews: 3.7h for positive, 3.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (91.1% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. Grave Robber Complete Chapter 1 100%
  3. Lost at Sea Complete Chapter 2 Most players quit here 93% −7
  4. Entombed Raider Complete Chapter 3 86% −7
  5. Anybody There? Complete Chapter 4 80% −6
  6. The Other Side Complete Chapter 5 79% −1
  7. Wonders of Science Complete Chapter 6 76% −3
  8. Master of The Room Complete The Room Two 76%

story milestone ending biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (7)

story milestone ending side

  • Grave Robber Complete Chapter 1 100%
  • Lost at Sea Complete Chapter 2 93%
  • Entombed Raider Complete Chapter 3 86%
  • Anybody There? Complete Chapter 4 80%
  • The Other Side Complete Chapter 5 79%
  • Master of The Room Complete The Room Two 76%
  • Wonders of Science Complete Chapter 6 76%
Steam page Updated: 2026-10-18.

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