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Half-Life 2: Episode Two
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Half-Life 2: Episode Two

Oct 10, 2007 Steam: Overwhelmingly Positive

Hooks you almost right away

Gets good by 2h almost every game dips in hours 2–3
Fully opens up by 3h rated like by long-time players
Reach the ending 68% of players who started
Started playing 89% of owners
Steam reviews 97% positive of 41,178

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 41,412 Steam reviews in every language. Median playtime in a sample of 268 reviews: 6.7h for positive, 7.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (88.7% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. Into the Breach Help Griggs and Sheckley hold off the antlion invasion inside the mine shaft. 92% −8
  3. Twofer Defeat both antlion guards outside the White Forest. 85% −8
  4. Meet the Hunters Survive the Hunter ambush with Alyx. 82% −2
  5. Gunishment! Destroy the Combine Autogun in the junkyard. 80% −2
  6. Quiet Mountain Getaway Survive the ambush at White Forest Inn. 79% −1
  7. Secondary Silo Secured Secure the launch doors on missile silo 2. 78% −1
  8. Defense of the Armament Save the missile silo from the Combine offensive. Most players quit here 68% −10

story milestone ending biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (23)

story milestone ending side

  • Acid Reflex Kill an acid antlion worker. 100%
  • Into the Breach Help Griggs and Sheckley hold off the antlion invasion inside the mine shaft. 92%
  • Twofer Defeat both antlion guards outside the White Forest. 85%
  • Meet the Hunters Survive the Hunter ambush with Alyx. 82%
  • Gunishment! Destroy the Combine Autogun in the junkyard. 80%
  • Quiet Mountain Getaway Survive the ambush at White Forest Inn. 79%
  • Secondary Silo Secured Secure the launch doors on missile silo 2. 78%
  • Deadly Harvest Kill an enemy by planting a hopper mine. 77%
  • Defense of the Armament Save the missile silo from the Combine offensive. 68%
  • Gordon Propelled Rocket Unlock the rocket launcher lambda cache in chapter Under The Radar. 67%
  • Cache Checker Find every radar cache in chapter Under The Radar. 52%
  • Pedal to the Metal Beat DOG in a race to the White Forest base. 43%
  • Grave Robber Steal a Zombine's grenade. 42%
  • Hit and Run Run over 20 enemies with the car in Episode Two. 41%
  • Gnome Alone If you are reading this achievement, Gabe Newell has successfully launched Gnome Chompski into space. If you did not also receive the achievement 'Manufacturing Ascent', Newell has abandoned his plans to shoot Noam Chomsky into space. 32%
  • Bone Breaker Kill 30 enemies with thrown physics objects. 28%
  • Payback Kill a Hunter with its own flechettes. 24%
  • Piñata Party Find and break every web cache in Episode Two. 17%
  • Puttin' On a Clinic Defeat the chopper in Episode Two without any misses. 14%
  • Hot Potat0wned Kill a Combine soldier with his own grenade. 13%
  • Little Rocket Man Send the garden gnome into space. 11%
  • Neighborhood Watch Save all buildings outside the missile silo from destruction. 10%
  • Get Some Grub Squish every antlion grub in Episode Two. 8.9%
Steam page Updated: 2026-10-18.

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