Shoppe Keep
The first 2 hours are a test
What the data shows
- In the first 2 hours most reviews are negative (72%); after 5h it's 1 in 4 (27%).
- Fully opens up by hour 3.
- The opening is criticised more than in 97% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 78% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,917 Steam reviews in every language. Median playtime in a sample of 293 reviews: 12.3h for positive, 5.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (78% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (31)
story milestone ending side
- Good to have you Welcome aboard 100%
- Gold Axe Best wishes - Developers 95%
- Customer no Swiping Slain your first thief 74%
- 1K Gold Earn 1000 Gold profit 66%
- More where that came from Ordered 50 items 65%
- Buy low, sell high Sold 50 items 65%
- 10K Gold Earn 10,000 Gold Profit 54%
- Enjoying the profit? Sold 200 items 53%
- I said there is more Ordered 200 items 48%
- First Week Your shop hold on for a whole week 44%
- You broke the system You actually jumped a bit. 29%
- They never learn 50 Thieves dealt with 28%
- 100K Gold Earn 100,000 Gold Profit 27%
- Potion Seller Sold 500 Potions 17%
- Bodies? That was decoration Cleaned up 100 corpses 17%
- First Month Your shop hold on for a whole month 13%
- I took your freedom Slain your first batch of barbarians 11%
- Barbingantua Slain Barbingantua 8.3%
- OCD Fix OCD is sated 6.0%
- Phat Loot Barbarian sword dropped 5.8%
- Let it grow Harvested 200 Mushrooms 5.5%
- 100...Seriously? Wow, well, wow. 4.6%
- Where do you stuff it all Ordered 10,000 items 3.7%
- K.O.! You got knocked the frick out! 3.6%
- Strength in numbers Slain 100 Barbarians 3.2%
- Yes, it is over 9000 Sold 10,000 items 2.7%
- How many had been stolen? Ordered 20,000 items 1.9%
- Reborn Shop keeper Sold 20,000 items 1.5%
- Blood gold Slain 500 Barbarians 1.4%
- No, no, I said NO 1000 Thieves dealt with 1.4%
- Full Circle Your shop hold on for a whole year 1.3%