Warhammer 40,000: Eternal Crusade
Give it 10 hours
What the data shows
- In the first 2 hours most reviews are negative (77%); after 15h it's 1 in 3 (38%).
- Fully opens up by hour 15.
- The opening is criticised more than in 98% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 44% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 12,543 Steam reviews in every language. Median playtime in a sample of 130 reviews: 68.4h for positive, 12.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (44.2% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (67)
story milestone ending side
- Scout Complete one match 100%
- Soldier Reach Rank 2 as any faction 78%
- Fort Victory Successfully defend or conquer a Fortress 58%
- Warrior Reach Rank 3 as any faction 40%
- Maggon Station Defense Successfully defend Maggon Station 38%
- Torias Defense Successfully defend Torias 37%
- Torias Attack Successfully attack Torias 35%
- Pegasus Defense Successfully defend Pegasus Station 34%
- Medusa Relay Defense Successfully defend Medusa Relay 34%
- Medusa Relay Attack Successfully attack Medusa Relay 34%
- Blackbolt Attack Successfully attack Blackbolt Defense Station 33%
- Olipsis Attack Successfully attack Olipsis Refinery 33%
- Pegasus Attack Successfully attack Pegasus Station 33%
- Veteran Won 10 matches 33%
- Blackbolt Defense Successfully defend Blackbolt Defense Station 33%
- Olipsis Defense Successfully defend Olipsis Refinery 31%
- Zedek Defense Successfully defend Zedek 31%
- Hivesplosion Kill 5 Tyranids in a single Multikill 31%
- Maggon Station Attack Successfully attack Maggon Station 28%
- Imperial Fortress Harkus Defense Successfully defend Imperial Fortress Harkus 27%
- Agnathio Defense Successfully defend Agnathio 26%
- Zedek Attack Successfully attack Zedek 25%
- Champion Reach Rank 4 as any faction 21%
- Imperial Fortress Harkus Attack Successfully attack Imperial Fortress Harkus 20%
- Field Leader Win a battle with a War Party you created 19%
- Master Played at least 20 hours 17%
- Agnathio Attack Successfully attack Agnathio 15%
- Overzealous Reach Rank 5 with any character 11%
- In & Out Complete a lair mission in under 10 minutes 10%
- Gauntii virago Kill 100 Termagants 9.7%
- Master of the Arsenal Purchase all Advancements for any character 9.3%
- Usurper Killed one of the game's developers 8.6%
- Wing Clipper Down a Jump Pack character with a melta bomb 8.6%
- Space Marine Legend Reach Rank 5 as a Space Marine 8.4%
- Chaos Space Marine Legend Reach Rank 5 as a Chaos Space Marine 7.5%
- Mission: Tactical Forces Complete any lair mission as a Ranged Archetype 7.5%
- Mission: Heavy Arms Complete any lair mission as a Heavy Archetype 7.2%
- Gauntii gladius Kill 1000 Hormagaunts 6.8%
- Mission: Field Support Complete any lair mission as a Support Archetype 6.6%
- Synapse Cut Kill a Tyranid Warrior using only personal weapons (Knife or Knuckles) 6.3%
- Space Marine Weaponlord Master all core Space Marine weapons 6.1%
- Chaos Space Marine Weaponlord Master all core Chaos Space Marine weapons 5.7%
- Mission: Stalwart Defender Complete any lair mission as a Melee Archetype 5.4%
- Ork Legend Reach Rank 5 as an Ork 5.4%
- Eldar Legend Reach Rank 5 as an Eldar 5.2%
- Chaos Space Marine Journeyman Earn 5000 XP in a single match for each of the five basic Chaos Space Marine classes (XP must be earned on foot) 5.0%
- Space Marine Journeyman Earn 5000 XP in a single match for each of the five basic Space Marine classes (XP must be earned on foot) 5.0%
- Eldar Weaponlord Master all core Eldar weapons 4.8%
- Operation: Heavy Arms Complete a hard lair mission as a Heavy Archetype 4.5%
- Operation: Tactical Forces Complete a hard lair mission as a Ranged Archetype 4.5%
- Ork Weaponlord Master all core Ork weapons 4.5%
- Tyranicus gladius Kill 10 Warriors 4.5%
- Mission: Air Power Complete any lair mission as a Jump Archetype 4.3%
- Operation: Field Support Complete a hard lair mission as a Support Archetype 4.3%
- Ork Journeyman Earn 5000 XP in a single match for each of the five basic Ork classes (XP must be earned on foot) 4.3%
- Eldar Journeyman Earn 5000 XP in a single match for each of the seven basic Eldar classes (XP must be earned on foot) 4.1%
- Operation: Stalwart Defender Complete a hard lair mission as an Melee Archetype 4.1%
- Space Marine MVP Collect all commendations as a Space Marine 4.1%
- Testament: Heavy Arms Complete a lair mission with only Heavy Archetypes in your team 4.1%
- Testament: Tactical Forces Complete a lair mission with only Ranged Archetypes in your team 4.1%
- Chaos Space Marine MVP Collect all commendations as a Chaos Space Marine 3.8%
- Eldar MVP Collect all commendations as an Eldar 3.8%
- Operation: Air Power Complete a hard lair mission as a Jump Archetype 3.8%
- Ork MVP Collect all commendations as an Ork 3.8%
- Testament: Air Power Complete a lair mission with only Jump Archetypes in your team 3.8%
- Testament: Field Support Complete a lair mission with only Support Archetypes in your team 3.8%
- Testament: Stalwart Defender Complete a lair mission with only Melee Archetypes in your team 3.8%