IndieStrategy
Space Run Galaxy
Give it 20 hours
Gets good by 20h then rated almost like by veterans
Fully opens up by 100h rated like by long-time players
Started playing 68% of owners
Steam reviews 64% positive of 1,036
What the data shows
- In the first 2 hours most reviews are negative (70%); after 100h it's 1 in 14 (7%).
- Fully opens up by hour 100.
- The opening is criticised more than in 96% of games we track.
- Few early reviews, so this is a rough estimate.
- Only 68% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,040 Steam reviews in every language. Median playtime in a sample of 298 reviews: 58.1h for positive, 6.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (68.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (30)
- Budding Space Runner Reach Level 2 100%
- Elbow grease Craft 5 elements at the Mechanic 89%
- This is my ship! Get a new ship 71%
- Experienced Space Runner Reach Level 5 50%
- Sshhh, it's a secret… Buy a secret delivery highway or spot map 41%
- Bigger is better! Have 20 extra empty cells 39%
- I'll do it for you! Transport a material for another player (using player contracts) 29%
- A real bargain! Buy a multiplayer sale 29%
- New Horizons Finish Story Missions of Veyra System 22%
- I need you! Create a multiplayer contract 18%
- We're gonna be rich! Create a multiplayer sale 16%
- I am the boss! Destroy a Boss 15%
- Executioner Kill a boss in less than 10 seconds 14%
- Senior Space Runner Reach Level 10 13%
- Alien invasion and robot-rugby! Finish Story Missions of Titan System 11%
- Armada Have 10 ships 9.5%
- Veteran Space Runner Reach Level 15 8.3%
- A spiritual journey Finish Story Missions of Kwartz System 8.3%
- Independent CEO Have 50 materials successfully transported by other players (using multiplayer contracts) 8.0%
- Gotta craft'em all! Craft 1 of each existing module 6.0%
- All shall be revealed... Buy all secret delivery highways and spot maps 5.7%
- To the infinity… Finish Story Missions of Gargantua System 5.7%
- Master craftsman Craft 200 elements at the Mechanic 5.1%
- Hard-nosed consumer Buy 20 multiplayer sales 4.5%
- Business man Have 20 multiplayer sales bought by other players 4.5%
- Space Trucker Finish a delivery with cargo of at least 40 freight value 3.8%
- Just for you! Send a gift to a friend 3.8%
- Master Space Runner Reach Level 20 3.5%
- Fierce delivery man Transport 500 materials for other players (using player contracts) 3.2%
- Best buddy Transport 50 materials for friends (using player contracts) 2.0%
Steam page Updated: 2026-10-20.