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Keep Talking and Nobody Explodes
Indie

Keep Talking and Nobody Explodes

Oct 8, 2015 Steam: Overwhelmingly Positive

Hooks you almost right away

Gets good by 2h almost every game dips in hours 2–3
Fully opens up by 3h rated like by long-time players
Started playing 88% of owners
Steam reviews 97% positive of 17,191

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 17,388 Steam reviews in every language. Median playtime in a sample of 294 reviews: 5.3h for positive, 2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (88.3% of owners), so people who bought the game and never launched it don't count.

This game has no story achievements, so we can't tell where players quit.

All achievements (10)

story milestone ending side

  • Action Hero Defuse "The First Bomb". 100%
  • Bomb Defusing 101 Defuse all bombs in "The Basics" section. 63%
  • Experience is the Best Teacher Disarm each type of module at least once. 35%
  • Trust the Expert Disarm 100 modules. 30%
  • All in Moderation Defuse all bombs in the "Moderate" section. 22%
  • Multitasker Defuse all bombs in the "Needy" section. 14%
  • Challenge Accepted Defuse all bombs in the "Challenging" section. 5.1%
  • To the Extreme! Defuse all bombs in the "Extreme" section. 2.0%
  • Bomb Squad Defuse 100 bombs. 1.4%
  • Seasoned Traveller Defuse all bombs in the "Exotic" section. 1.1%
Steam page Updated: 2026-10-18.

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