IndieSimulationStrategy
Deck of Haunts
Give it 3 hours
Gets good by 3h almost every game dips in hours 2–3
Fully opens up by 10h rated like by long-time players
Started playing 95% of owners
Steam reviews 86% positive of 1,504
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (37%); after 10h it's 1 in 10 (10%).
- Fully opens up by hour 10.
- Few early reviews, so this is a rough estimate.
- 95% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,520 Steam reviews in every language. Median playtime in a sample of 298 reviews: 9.8h for positive, 4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (95% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (41)
- A Reputation Kill a human 100%
- Trauma Drain a human for half or more of their sanity 98%
- Driven Mad Fully drain a fleeing human 94%
- Path of Exile Defeat a Pathfinder without taking damage 92%
- Slasher Inflict Damage 5 turns in a row 89%
- No Witnesses Kill a human that is fleeing after seeing a body 88%
- Beat Cops Defeat the police investigation 81%
- Rationalize This Drive two police insane in one night 78%
- Cruel Fate Kill an insane human 76%
- Panicking Herd Drain 30 Sanity in a single action 70%
- Sanitarium Fully drain every human in a 5+ human night 68%
- Slow Burn Play 5 Tension cards in one turn 66%
- Mea Culpa Defeat the priest exorcism 66%
- Feed Me Kill 3 humans in the Heart Room across all runs 64%
- Dealer’s Choice Upgrade 5 cards 56%
- Stampede Trigger 4+ Fleeing in a single action 54%
- Chip Off the Block Defeat the Stone Mason assault 53%
- Nine Lives Kill 9 humans in the same room as the cat 48%
- Blockhead Defeat the Master Stone Mason 47%
- Dominion Have 3 Nightlong cards active in one night 46%
- Body Horror Kill a human affected by Manifest Fears and Witch Presence 45%
- My House Play Shifting Hallways 5 times in a single night 37%
- Architect Have 30 rooms 32%
- Evolution Upgrade 15 cards 31%
- One Night at Fred’s Play 3 Trap cards in a turn 26%
- Subconscious Fully Drain a human by entering the Phobia Room 18%
- Calm Before the Storm Complete a turn without consuming AP, next turn get 3 kills 18%
- Double Tap Kill the final human of a night with Encore or High Risk active 15%
- Open Floor Have 3+ 12 tile rooms 14%
- Unseen Go 28 nights without the Heart being witnessed 13%
- Orchestrated Spend 5 AP in the Rehearsal Room in one turn 12%
- Resounding Impact every human with an empty Echo Chamber 11%
- Purgatory Return a human to the same room three times 11%
- Belle of the Ball Crush 3+ humans with Bell Crush and the Witch present 8.9%
- Fickle Discard a full hand 8.3%
- Foretold Sacrifice two Nightlong cards in the Sacrificial Room in one night 2.9%
- Sleight of Hand End the night with a kill after playing Hidden Trick 2.4%
- Solitary Use Solo cards on every human in the Mirror Hall in a single night 1.8%
- I Am The Nightmare Complete all 13 levels of the Nightmare mode. 1.3%
- Curator Have 20 unique room upgrades or special rooms in one house 1.1%
- Jigsaw Compel a human into a Locked room and kill them 0.7%
Steam page Updated: 2026-10-21.