Sultan's Game
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 4 reviews are negative (22%); after 20h it's 1 in 18 (6%).
- Fully opens up by hour 4.
- At least 36% of players who start reach the ending.
- 82% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 35,640 Steam reviews in every language. Median playtime in a sample of 298 reviews: 29.1h for positive, 16.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (81.5% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Leadership Those who seek the throne are least fit to sit upon it. ≥36% −64
story milestone ending (most common ending) biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (15)
story milestone ending side
- Taste The game has only just begun… 100%
- Leadership Those who seek the throne are least fit to sit upon it. 36%
- Prosperity You have gained so much from this game, and so much more awaits! 33%
- Freedom The less one possesses, the lighter his chains. 23%
- Idealism All ideals are curses, until they are fulfilled. 15%
- Triumph This is a true victory in the Sultan's Game. 15%
- Harmony Let one brave chance be the salvation of another. 8.2%
- Romanticism Self-sacrifice is the most exquisite form of romanticism. 8.1%
- Desire Such is His will – and so it shall be yours. 7.5%
- Equality Before death, god and men stand as equals. 6.1%
- Forgiveness Forgive him, as we are forgiven. 5.9%
- Compassion Oh, my dear, you may always go gently into this good night… 2.8%
- Individuality In the end, you are alone… 2.0%
- Creativity You can invent anything, even yourself. 0.6%
- Rationality Knowledge informs us of what we do not know. 0.4%