We Need To Go Deeper
The first 2 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (49%); after 7h it's 1 in 14 (7%).
- Fully opens up by hour 7.
- The opening is criticised more than in 77% of games we track.
- At least 7% of players who start reach the ending.
- Only 66% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 6,090 Steam reviews in every language. Median playtime in a sample of 294 reviews: 8.1h for positive, 2.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (66.1% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- It's Cold Out in Space Unleash chaos on the universe and pay the price. ≥7% −93
story milestone ending (most common ending) biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (37)
story milestone ending side
- Getting Your Feet Wet Break through your first 1,000 fathoms. 100%
- Close Call Recover from near certain destruction. 82%
- Disassemble Overcome your first Lair Guardian. 52%
- Selfless Soul Revive a crewmate while at 2 health or less. 40%
- Resourceful Utilize 3 batteries in a single run. 36%
- Mi-nope-sis Stop an enemy right before it can divide itself. 34%
- Quadrilateral Defeat The Quadken. 32%
- Herculean Defeat The Hydra. 28%
- Here There Be Monsters Defeat The Leviathan. 24%
- Hasty Drinker Drink poison. Why would you do that? 24%
- Eye Catching Defeat The Sightless. 19%
- Obsession Defeat The Pale Whale. 19%
- Till Death Do You Part Experience a heart-breaking divorce. 17%
- Antiviral Defeat The Hive. 16%
- Shocked and Appalled Defeat The Ephyra. 15%
- Tropical Heat Defeat The Erupting Shell. 15%
- Tummy Ache Defeat The Sleepy Giant. 11%
- Perle Voyager Reach the bottom with The Perle. 10%
- Put Your Little Hand in Mine Loop the game and experience time travel. 10%
- Crevette Voyager Reach the bottom with The Crevette. 9.8%
- Getaway Driver Steer the ship to safety while at 10 hull or less. 9.4%
- Delay The Inevitable "Destroy" a Time Devourer. 8.3%
- Disease Ridden Reach the bottom without curing any afflictions. 7.3%
- It's Cold Out in Space Unleash chaos on the universe and pay the price. 7.0%
- Travel Lightly Reach the bottom without a backpack. 5.3%
- No Soliciting Defeat The Ambassador. 5.1%
- Jules Verne Dive 20,000 fathoms under the sea. 4.4%
- Deep Sea Diplomats Reach the bottom without angering a civilization. 4.1%
- Requin Voyager Reach the bottom with The Requin. 3.5%
- Atomic Hero Deal 5000 damage while flying. 2.9%
- Espadon Voyager Reach the bottom with The Espadon. 2.9%
- Gotta Unleash Em All Unleash a horrific yet adorable accident of nature. 2.7%
- Stone Cold Make a sacrifice for the good of the universe. 2.6%
- Poubelle Voyager Reach the bottom with The Poubelle. 1.8%
- Third Eye Reach the bottom in Awakened Mode. 0.9%
- Wrecking Crew Disassemble 100 Lair Guardians. 0.8%
- Museum Curator Uncover every relic. 0.6%