Infinifactory
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 3 reviews are negative (29%); after 10h it's 1 in 85 (1%).
- Fully opens up by hour 5.
- 3% of players who start reach the ending.
- The biggest drop-off is between “Job Security” (You will never be let go) and “Earthrise” (Isn't it beautiful?): from 100% to 3% of starters.
- Only 65% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,492 Steam reviews in every language. Median playtime in a sample of 298 reviews: 24.1h for positive, 1.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (64.8% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Job Security You will never be let go. 100%
- Earthrise Isn't it beautiful? Most players quit here 3% −97
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (22)
story milestone ending side
- Job Security You will never be let go. 100%
- Flat-pack Factory Solve "Training Routine 1" with a solution that is only one block tall. 38%
- Optimization (Training Routine 1) Solve "Training Routine 1" with a footprint of 50 or less. 30%
- Optimization (Training Routine 5) Solve "Training Routine 5" in 85 cycles or less. 22%
- Optimization (Wave Detection Array) Solve "Wave Detection Array" with a footprint of 100 or less. 22%
- Optimization (Guided Javelin Type 1) Solve "Guided Javelin Type 1" in 210 cycles or less. 16%
- Optimization (Oversight Terminal Model 6) Solve "Oversight Terminal Model 6" with a footprint of 95 or less. 12%
- Power Couple Solve "Shuttle Propulsion Units" with a solution that contains only two welders. 11%
- Optimization (Furnished Studio Apartment) Solve "Furnished Studio Apartment" in 130 cycles or less. 9.7%
- Optimization (Small Excavator) Solve "Small Excavator" with a footprint of 135 or less. 9.4%
- Save the Whales Save a "whale" from an unfortunate end. 8.3%
- Optimization (Gneiss Chair) Solve "Gneiss Chair" in 225 cycles or less. 7.9%
- Optimization (Cargo Uplifter) Solve "Cargo Uplifter" in 140 cycles or less. 7.4%
- Optimization (Anti-javelin Point Defense) Solve "Anti-javelin Point Defense" with a footprint of 255 or less. 7.3%
- Optimization (Terrestrial Drone) Solve "Terrestrial Drone" with a footprint of 300 or less. 6.0%
- Lemming Party Throw a "lemming" party. 5.9%
- Optimization (Aerial Combat Shuttle) Solve "Aerial Combat Shuttle" in 320 cycles or less. 5.1%
- Subversive Engineering Solve any puzzle in over 10,000 cycles. 4.9%
- Earthrise Isn't it beautiful? 2.9%
- Workshop Master (Level 1) Solve 5 puzzles from Steam Workshop. 2.8%
- Workshop Master (Level 2) Solve 10 puzzles from Steam Workshop. 2.3%
- Workshop Master (Level 3) Solve 20 puzzles from Steam Workshop. 2.0%