FINAL FANTASY® XIII-2
Give it 20 hours
What the data shows
- In the first 2 hours most reviews are negative (72%); after 35h it's 1 in 5 (21%).
- Fully opens up by hour 35.
- The opening is criticised more than in 97% of games we track.
- 33% of players who start reach the ending.
- The biggest drop-off is between “Early Riser” and “Time Traveler”: from 100% to 78% of starters.
- Only 66% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 6,505 Steam reviews in every language. Median playtime in a sample of 299 reviews: 33.1h for positive, 7.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (65.5% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Early Riser Accepted a new fate in a world where everything has changed. 100%
- Time Traveler Left behind a normal life, and began a journey through time. Most players quit here 78% −22
- Future Espier Visited the place where clues to the future lie waiting to be discovered. 63% −15
- Past Gazer Visited the place where the saviors of the past dream in crystal. 59% −4
- Threat Facer Acknowledged the threat facing the world, and decided to fight back. 48% −12
- Sooth Seeker Prepared to face a test of your determination in the rift where hidden truths slumber. 39% −8
- Promise Keeper Turned your back on empty dreams and joined the battle to save mankind. 38% −1
- Epic Finisher Followed the story to its conclusion. 33% −5
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (31)
story milestone ending side
- Early Riser Accepted a new fate in a world where everything has changed. 100%
- Time Traveler Left behind a normal life, and began a journey through time. 78%
- Budding Hunter Defeated an army's worth of enemies. 71%
- No Retreat Fought a significant number of battles without using the "Retry" option. 67%
- Staggering Staggered a significant number of enemies. 67%
- Future Espier Visited the place where clues to the future lie waiting to be discovered. 63%
- Quick Draw Performed a significant number of preemptive strikes. 62%
- Past Gazer Visited the place where the saviors of the past dream in crystal. 59%
- Threat Facer Acknowledged the threat facing the world, and decided to fight back. 48%
- Cerulean Medal Defeated a powerful enemy with valiant skill. 40%
- Sooth Seeker Prepared to face a test of your determination in the rift where hidden truths slumber. 39%
- Choco-boco-holic Spent a fortune at shops. 38%
- Scarlet Medal Defeated a powerful enemy with graceful poise. 38%
- Promise Keeper Turned your back on empty dreams and joined the battle to save mankind. 38%
- Epic Finisher Followed the story to its conclusion. 33%
- Fragmented Completed an entire fragment category. 31%
- Obsidian Medal Defeated a powerful enemy with perfect execution. 29%
- Trigger Finger Obtained five Cinematic Bonus rewards. 24%
- Chronosavior Obtained the highest possible result in the battle to determine the fate of the world. 22%
- Wild Thing Successfully used Feral Link abilities a significant number of times. 22%
- Supreme Being Fully developed all abilities. 21%
- Giant's Fist Dealt 99,999 damage with a single attack. 16%
- Strategist Performed a multitude of paradigm shifts. 15%
- Big Game Hunter Defeated every worthy opponent. 14%
- Fair Fighter Defeated a powerful enemy on equal terms. 10%
- Serendipitous Amassed a fortune in casino coins. 10%
- Beast Tamer Befriended a most unfriendly monster. 9.8%
- Saddle Sore Went the distance on chocobo-back. 9.5%
- Defragmented Completed every fragment category. 9.3%
- Clock Stopper Responded swiftly to the appearance of enemies. 9.0%
- Anomalous Witnessed every possible Paradox Ending. 8.7%