Nuclear Nightmare
The first 2 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (49%); after 4h it's 1 in 10 (10%).
- Fully opens up by hour 3.
- The opening is criticised more than in 77% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 83% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 19,679 Steam reviews in every language. Median playtime in a sample of 291 reviews: 7.2h for positive, 3.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (83% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (15)
story milestone ending side
- Repair Man Power on a generator. 100%
- Exterminator You or somebody on your team kills an enemy. 99%
- Killer Kill a teammate who has become infected. 51%
- Astronaut Repair and connect to the satellite. 46%
- Cola Man Equip a perk from the cola machine. 45%
- Dog Whisper Tame a dog for the first time. 37%
- Classified Collector I Win a match where the team collected 1 of the classified materials. 34%
- Classified Collector II Win a match where the team collected more than 1 classified materials. 34%
- Classified Collector III Win a match where the team collected more than 3 classified materials. 33%
- Medical Advisor Test for an infection and get a positive result. 29%
- Classified Collector IV Win a match where the team collected more than 5 classified materials. 20%
- Evacuator Call a evac helicopter back to civilization. 20%
- Classified Collector V Win a match where the team collected more than 7 classified materials. 15%
- Classified Collector VI Win a match where the team collected all of the classified materials. 8.8%
- Guard Dog Attack an enemy with a husky. 6.3%