The Rise of the Golden Idol
Give it 10 hours
What the data shows
- In the first 2 hours almost 1 in 4 reviews are negative (23%); after 10h it's 1 in 18 (6%).
- Few early reviews, so this is a rough estimate.
- 62% of players who start reach the ending.
- The biggest drop-off is between “The Curse” and “The Pursuit”: from 94% to 83% of starters.
- 97% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,219 Steam reviews in every language. Median playtime in a sample of 299 reviews: 18.6h for positive, 9.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (96.6% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- The Curse Complete the Curse chapter 95% −5
- The Pursuit Complete the Pursuit chapter Most players quit here 83% −11
- The Machine Complete the Machine chapter 77% −6
- The Trials Complete the Trials chapter 70% −6
- The Pinnacle Complete the Pinnacle chapter 63% −7
- Final Clash Solve the Final Clash scenario 62% −1
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (46)
story milestone ending side
- Constriction Solve the Constriction scenario 100%
- Academic Impact Solve the Academic Impact scenario 99%
- Under Construction Solve the Under Construction scenario 98%
- News Flash Solve the News Flash scenario 95%
- The Curse Complete the Curse chapter 95%
- Garden Retreat Solve the Garden Retreat scenario 91%
- Behind Bars Solve the Behind Bars scenario 88%
- Blockbuster Release Solve the Blockbuster Release scenario 86%
- Going Once Solve the Going Once scenario 84%
- The Pursuit Complete the Pursuit chapter 83%
- Ignition Solve the Ignition scenario 81%
- Protest Movement Solve the Protest Movement scenario 80%
- The Procedure Solve the The Procedure scenario 79%
- The Machine Complete the Machine chapter 77%
- Feathered Frenzy Solve the Feathered Frenzy scenario 74%
- Backstage Drama Solve the Backstage Drama scenario 73%
- Speildance Solve the Speildance scenario 72%
- Complex Solve the Complex scenario 71%
- The Trials Complete the Trials chapter 70%
- Beach Trip Solve the Beach Trip scenario 69%
- Boardroom Brawl Solve the Boardroom Brawl scenario 69%
- Ancient Artifacts Solve the Ancient Artifacts scenario 67%
- Steelside Warehouse Solve the Steelside Warehouse scenario 64%
- The Pinnacle Complete the Pinnacle chapter 63%
- Final Clash Solve the Final Clash scenario 62%
- Following Orders Solve the Following Orders scenario 40%
- Trouble Unleashed Solve the Trouble Unleashed scenario 37%
- The Raid Solve the Raid scenario 36%
- The Sins of New Wells Complete the Sins of New Wells story 34%
- Unravelling Solve the Unravelling scenario 34%
- The Royal Blood Solve the Royal Blood scenario 33%
- Eternity's End Solve the Eternity's End scenario 32%
- Ascension Solve the Ascension scenario 32%
- Revelation Solve the Revelation scenario 31%
- Blaze of Glory Solve the Blaze of Glory scenario 31%
- The Lemurian Phoenix Complete the Lemurian Phoenix story 31%
- Fruits of Disobedience Solve Fruits of Disobedience 30%
- Court of the Sentinels Solve Court of the Sentinels 29%
- The Sentience Gambit Solve The Sentience Gambit 28%
- Consequences Solve Consequences 27%
- Last Orders Solve Last Orders 27%
- The Age of Restraint Complete The Age of Restraint story 27%
- Broadside Betrayal Solve Broadside Betrayal 26%
- Sickness and Health Solve Sickness and Health 26%
- The Curse of the Last Reaper Complete The Curse of the Last Reaper story 25%
- Whishbloom Solve Whishbloom 25%