Haunt the House: Terrortown
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (19%); after 3h it's 1 in 20 (5%).
- 68% of players who start reach the ending.
- Most players drop off before “Ghost Town” (Complete the Terrortown level): only 68% of starters get there.
- Only 54% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,480 Steam reviews in every language. Median playtime in a sample of 299 reviews: 2.8h for positive, 1.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (54% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Ghost Town Complete the Terrortown level Most players quit here 68% −32
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (25)
story milestone ending side
- Mass Hysteria Freak out 5 people at once in the Terrortown level 100%
- Fright Train Reach full atmosphere in the Ghost Train level 96%
- At Most Fear Reach full atmosphere in the Mansion House level 88%
- Grim Detective Use the Tube in the Museum to its full potential 77%
- Spirit Level Reach full atmosphere in every building in the Terrortown level 73%
- Cold Blooded Reach full atmosphere in the North Pole level 70%
- Screamin' Sasquatch Use the Bigfoot in the Ghost Train level to its full extent 69%
- James the Zombie Zebra Use the Zebra in the Museum to its full potential 69%
- Ghost Town Complete the Terrortown level 68%
- Long Lost Lempi Use the right Banner in the North Pole level to its full potential 67%
- House Haunted Complete the Mansion House level 62%
- Full Steam Ahead Complete the Ghost Train level 61%
- North Pole Goal Complete the North Pole level 56%
- Feelin' Blue Use the left Painting in the Mansion House level to its full potential 52%
- The Final Curtain Cause 10 window jumpers in the Terrortown level 19%
- Next of Kin Use all 10 ghosts in the Terrortown level 9.6%
- Frozen Assets Possess every item in the North Pole level 9.3%
- Stopping At All Stations Possess every item in the Ghost Train level 8.3%
- Finders Keepers Possess every item in the Mansion House level 7.2%
- Nine Tenths of the Law Possess every object in the Terrortown level 6.3%
- Leave No Snow Unturned Use every spook on every item in the North Pole level 5.7%
- Railroad Tycoon Use every spook on every item in the Ghost Train level 5.4%
- Through the Spooking Glass Use every spook on every item in the Mansion House level 5.2%
- Spice of Life Use every spook on every item in the Terrortown level 3.9%
- The Friendly Ghost Complete the Terrortown level with no window jumpers 3.3%