AdventureIndie
Year Walk
Give it 2 hours
Gets good by 2h almost every game dips in hours 2–3
Started playing 18% of owners
Steam reviews 90% positive of 2,019
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (19%); after 3h it's 1 in 25 (4%).
- Only 18% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,033 Steam reviews in every language. Median playtime in a sample of 294 reviews: 2.7h for positive, 1.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (18.2% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (10)
- Digital Rune A mysteriously modern rune. 100%
- No Clues Do a full year walk without any hints. 97%
- Clockwise Minute Box 48, 30, 42, 30, 18 60%
- Lost Do a full year walk without looking at the map. 57%
- Logo Type A three letter word in the dark. Without it, it's silent. 57%
- OWL 6 The owls sing a song that they learned in the lobby of a castle on a remote island. 52%
- Cheat Walk Do a full year walk without uncovering the secrets of the rune and the doll. The grim will visit your dreams. 51%
- Watchers’ Stone Cryptogram MYL1NGBRO0KHORSEN1GHTRAVENHULDR4 50%
- New Year Year walk on New Year's eve. 48%
- Year Run Do a full year walk in 20 minutes. 34%
Steam page Updated: 2026-10-19.