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Aviassembly
SimulationEarly Access

Aviassembly

Apr 11, 2025 Steam: Overwhelmingly Positive

Give it 3 hours

Gets good by 3h almost every game dips in hours 2–3
Reach the ending 65% of players who started
Started playing 20% of owners
Steam reviews 97% positive of 9,664

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 9,758 Steam reviews in every language. Median playtime in a sample of 297 reviews: 11.4h for positive, 10.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (20.2% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. Campaign Finish the campaign Most players quit here 65% −35

story milestone ending biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (11)

story milestone ending side

  • Speed 1 Reach a speed of 500 100%
  • Cargo truck Make a delivery without leaving the ground 76%
  • Speed 2 Reach a speed of 1000 75%
  • Campaign Finish the campaign 65%
  • Two Birds, One Flight Complete 2 missions using only a single takeoff and landing. 62%
  • Edge of space Reach 10 000 height 54%
  • Airship Complete a mission without exceeding a speed of 50 between takeoff and landing 32%
  • Speed 3 Reach a speed of 3000 28%
  • Wingless Complete a mission with a plane that has no wings 26%
  • Completionist Complete every mission in the campaign 25%
  • Wood engine Finish the campaign with wood engines only 4.5%
Steam page Updated: 2026-10-19.

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