City Transport Simulator 2025
The first 2 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (64%); after 7h it's 1 in 4 (24%).
- The opening is criticised more than in 92% of games we track.
- 71% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,504 Steam reviews in every language. Median playtime in a sample of 288 reviews: 13.5h for positive, 5.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (71.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (20)
- Aspiring Driver Reach Level 2 100%
- Track Explorer Travel 10km with a vehicle 85%
- Driver Reach Level 5 81%
- First Transport Transport 100 passengers 80%
- Line Designer Create your first line 76%
- Natural Talent Reach Level 10 56%
- Happy Hauling Have an overall passenger happiness of 3.0 or more 38%
- Urban Voyager Travel 100km with a vehicle 32%
- Frequent Transit Transport 1,000 passengers 27%
- Driving Lessons Complete all tutorials 26%
- Iconic Line Create one line with a happiness of 5.0 21%
- Experienced Driver Reach Level 25 20%
- People Mover Transport 2,500 passengers 11%
- Bustling Network Create three lines with a happiness of 5.0 9.3%
- Pathfinder Travel 500km with a vehicle 6.2%
- Commuter Champion Transport 5,000 passengers 4.5%
- Ultimate Tram Driver Reach Level 50 2.7%
- Exemplary City Have an overall passenger happiness of 5.0 1.4%
- Your Odyssey Travel 1,500km by vehicle 1.0%
- Cockpit Legend Obtain all achievements 0.4%