Magic 2015 - Duels of the Planeswalkers
Give it 20 hours
What the data shows
- In the first 2 hours most reviews are negative (79%); after 20h it's 1 in 3 (39%).
- The opening is criticised more than in 99% of games we track.
- 41% of players who start reach the ending.
- Most players drop off before “Angel’s Champion” (Defeat the Innistrad Boss): only 83% of starters get there.
- 87% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,027 Steam reviews in every language. Median playtime in a sample of 296 reviews: 30.8h for positive, 15.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (86.6% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Angel’s Champion Defeat the Innistrad Boss Most players quit here 83% −17
- Necropolis Now Defeat the Theros Boss 69% −14
- Mental Magic Defeat the Ravnica Boss 58% −11
- Tomb Raider Defeat the Shandalar Boss 50% −8
- Hedron Collector Defeat the Zendikar Boss 47% −4
- Savior of Shandalar Defeat the Final Boss 41% −5
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (35)
story milestone ending side
- Apt Pupil Finish the Tutorial 100%
- Angel’s Champion Defeat the Innistrad Boss 83%
- Death from Above Deal 20 damage to a single opponent in a single duel using creatures with flying 78%
- Spellbook Crafter Build a New Deck 70%
- Necropolis Now Defeat the Theros Boss 69%
- Mental Magic Defeat the Ravnica Boss 58%
- Second Life Gain 20 life in a single duel 57%
- Tomb Raider Defeat the Shandalar Boss 50%
- Hedron Collector Defeat the Zendikar Boss 47%
- Savior of Shandalar Defeat the Final Boss 41%
- Deft Duelist Win a Multiplayer Duel 36%
- Welcome to the Club Added an unlocked expansion card to a deck 34%
- Hat Trick Control a creature with three Auras attached to it 32%
- It Must be Mine Collect all cards from the Main Campaign 30%
- Five-Creature Discount Cast a spell without paying any mana for it 30%
- Not Again Cast the same spell five times in a single duel 27%
- Inherit the Earth Draw three cards with Mentor of the Meek in a single turn 24%
- Deconstructor Defeated Captain Vronos 24%
- Delver of Secrets Win a duel with five or fewer cards in your library 24%
- Insult to Injury Sacrifice a creature you don’t own 20%
- Veteran Explorer Defeat all Explore Nodes 19%
- Treacherous Urge Sacrifice a creature owned by an opponent 16%
- Ingenuity Win a duel without an opponent losing life 15%
- Spellstorm Cast five spells in a single turn 15%
- Out of the Gutter Deal 10 noncombat damage to opponents with a single Guttersnipe in a single duel 14%
- Pincer Movement Put twenty cards into graveyards with Hedron Crab in a single duel 13%
- Divine Choice Control a 20/20 Seraph of the Masses 12%
- Why Did It Have to be Snakes? Pay only two green mana to activate the monstrosity ability of Nemesis of Mortals 11%
- Rampant Growth Have seven lands on the battlefield before the end of your fourth turn 11%
- Devout Disciple Have a devotion to green of 10 or more when Nylea’s Disciple enters the battlefield 9.1%
- Grateful Dead Win a duel with twenty or more creature cards in your graveyard 7.3%
- Angelbane Destroy an opponent’s Angel using Shadowborn Demon 6.4%
- Defensive Line Deal 20 damage with Vent Sentinel in a single duel 5.7%
- Act of Treason Deal 10 damage to an opponent in a single duel using creatures he or she owns 3.7%
- Battle Mastery Win 100 Multiplayer Duels 3.3%